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01-12-2006, 08:38 PM#1
futuraonline
Quick question, I got a map where I have the start locations and 6 buildings placed for each of the 12 players. I have it so when the alter dies all of that persons buildings disapear and its game over for him BUT all the buildings are there even if their isnt a player in the slot when the game starts. How can I make it so if a physical player isnt there then their alter and other buildings automaticly disapear at the start of the game?
01-12-2006, 08:41 PM#2
Earth-Fury
player slot status = is playing

then remove all units owned by tat player.
01-12-2006, 08:42 PM#3
futuraonline
Im a retard at triggers can u give me more indepth instructions?
01-12-2006, 08:46 PM#4
Earth-Fury
Trigger:
Melee Initialization
Collapse Events
Map initialization
Collapse Conditions
(Player 1 (Red) slot status) Equal to Is unused
Collapse Actions
Collapse Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Actions)
Loop - Actions

go from there.
01-12-2006, 09:02 PM#5
futuraonline
My trigger isnt working because when the game starts up there is 4 teams of 3 and its giving the units to other players on the team, can I turn that off?
01-12-2006, 11:59 PM#6
iNfraNe
can you show your triggers to show us what you mean?