| 01-14-2006, 03:22 AM | #1 |
Has anyone gotten any of their MilkShape3d models to work in Warcraft III? Mine never show up in the editor for some reason..... |
| 01-15-2006, 03:33 AM | #2 |
Yeah lots of times. How do they not show up in the editor? Are they a checkered box? Are they just a shadow? Be careful not to make them so tiny you cannot see them. I've done that a lot. |
| 01-15-2006, 10:30 AM | #3 |
Every model I've ever made since the RDZMech (over a year ago) has worked perfectly. Make sure that your skin has got an alpha channel, even if it's totally opaque. And once the Finaliser is complete, I'll be including a few full tutorials. |
| 01-24-2006, 10:40 AM | #4 |
I know im a pain in the ass but RDZ could you tell me how to export and convert them? |
| 01-24-2006, 11:05 AM | #5 |
kdub's exporter. It exists somewhere on the net... I wasn't sure whether to package the Finaliser with it or not. Search google, I'm pretty sure it's still floating around out there. And once you've learned how to model, export as you would anything from Milkshape, pass it through the Finaliser, then use YobGul's or Magos' tools to convert to MDX. |
| 01-24-2006, 11:08 AM | #6 |
Got ya will the finaliser work on milkshape v1.7.7a? And i can extract it with milkshape only just saw...hmm expires in x days better fix i do, anyway thanks RDZ |
| 01-24-2006, 11:59 AM | #7 |
Sorry double post...im a bad bad boy i found a patch thing for milkshape :) AND IT WORKS, it seems to generate the code by the name input into the field above it interesting but good :). But shhhhh and dont ask me for the program or i will kill myself! |
