| 01-15-2006, 12:36 AM | #1 |
So... one possible approach might be through math, unless there is some pre established function to find the line of sight from one point to the other. Basically, would this unit need to change its angle of movement to reach point B from where it is (point A). I'd like to implement this as it would allow for explosions to NOT go through walls. |
| 01-15-2006, 03:45 AM | #2 |
I think you want pathing stuff, well there is no something like a math formula that will determine pathing like that. And there is certainly not a predefined function. So loops and decision trees like always |
