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explain please.

01-15-2006, 08:04 PM#1
Forsaken
**sigh**

I cant belive I never thought about this before...

Would someone please tell me an efficient way of using the ivissible platform....

I mean... I cant make it do a smoothe transfer from 0 to (W/e)... (made any sense?)

anyways, I'm a bit too lazy to experiment on my own, and I wondered if someone knew a good way of using em...

**oh, and Im not new to terrain, only to using this particular thing**
01-15-2006, 08:07 PM#2
Xeth-Ban
try experimenting, that way you will learn it faster
01-15-2006, 08:55 PM#3
Forsaken
well, I thought someone might say that

I will, but still others feel free to give tips etc...
01-15-2006, 09:07 PM#4
Zeal_
Use them on water or if you made a bridge over doodads.
I never really used them.
01-16-2006, 02:21 AM#5
SilverI3ullet
Well they're ideal for making good looking terrain using doodads without pathing, then pathing it yourself, for a playable map. I don't think it's really that hard to use them you just have to fit them in your terrain and raise and lower them with the doodads you're using to make it work right. Also, if you were going to make stairs or something, I would suggest finding decent pathing first because you can't really mess around with the invis platforms all too much, however you can play with the non pathed doodads quite a bit to make it look like a more realistic fit to the pathing. That's about all there is to it really - you just have to get pathing that will work for whatever your game is and maybe have to alter some doodads to make things look right.
01-16-2006, 01:20 PM#6
Gitlich
Quote:
Originally Posted by Forsaken
I mean... I cant make it do a smoothe transfer from 0 to (W/e)... (made any sense?)

if you mean have adjacent inviable platforms causeing units to look as though their walking up steps instead of a slope, then you might be able to change the pathing of the doodad to that of a ramp model. alternativly, you could save a lot of time by makeing your own pathing files and importing them as tga's. theres probably a tutorial somewhere for that, and the file size is minescule
01-16-2006, 01:50 PM#7
Forsaken
thx for the tipsies

I messed around with it, and I got it to work the way I wanted... lol...

just had to mess with it a little

Mod feel free to close this one now...