| 01-18-2006, 03:49 AM | #1 |
I imported this Starcraft Goliath Model and this Goliath Rockets Model from wc3sear.ch. I got the model to work great, but I can't seem to figure out how to use the rocket model for when it fires vs. Air. (Partly could be b/c I do not know how to create different attacks for ground and air... I tried using attack 1 and 2 with different targets allowable... but that seems to make nothing work). I tried using the model as the projectile art, and tried using it as missile art for a dummy ability based on Orb of Slow that only targeted air. What am I doing wrong? |
| 01-18-2006, 01:44 PM | #2 |
did you check 'enable both attacks' or something like that? i think its defeult is set to 'attack 1 only' btw this is not a model question, move this please. |
| 01-18-2006, 02:03 PM | #3 |
moved |
| 01-18-2006, 07:02 PM | #4 |
Sorry - Yes, I did enable Both attacks. I tried using Attack 1 for ground targets and Attack 2 for air targets. Neither attack seems to have missile art, and neither attack seems to do damage even though in the UI it shows the attack values. I think that side effect may have something to do with the way I tried to use Orb of Slow to implement the rocket model. I posted originally in the model forum b/c I thought maybe something wasn't right with the model... I was thinking maybe I need to create Triggers to detect when the Goliath is targeting an air unit, and then add a special effect using the rockets model to its weapon attachment points, but I'm not quite sure what attachment points I would use as the Goliath seems to have 2 "weapons". Any help would be much appreciated^^ |
| 01-18-2006, 09:25 PM | #5 |
It probably isn't a model problem, but just to check, use something else for the projectile model and see if it works correctly. Maybe the Cluster Rockets projectile (temporarily)? |
| 01-18-2006, 11:09 PM | #6 |
I got it to work. Problem wasn't with the model, problem was with me being stupid and forgetting to change Weapon Type of Attack 2 from NONE to Missile. So... fixed... >< |
| 01-21-2006, 11:47 AM | #7 |
Quick question.. which ABILITY would I use.. if I wanted to target a fixed number of units with the wave of missles. Say I wanted to fire 5 missiles only? Just took abit of a look at the abilities. right now |cffffcc00C|rarrion Swarm is the closest I can find to the ability I want However I want the ability not to require a target not to be selected. Yet a number of targets will be hit with a missile. EDIT: It appears to be Fan of Knives + Missiles Homing (YES) Unfortuantely it appears to fire 2 missiles when I set the amount to 1 and when I set it to 0 if fire the default amount of projectiles? I want to fire 1 missle at 1 target.. or many missles at 1 target without having to select a target Evidently Taunt should also target a number of units. I'll see if I can use taunt as a dummy spell to select a target to damage. |
| 01-21-2006, 08:12 PM | #8 |
Maybe try create a dummy invis/untargetable (Locust) unit at the position of triggering unit, give it attack equal to the damage you want to do and a ridiculously long cooldown, Give it Barrage, order it to attack, then remove it? |
| 01-21-2006, 10:16 PM | #9 |
Phoneix fire :) I've seen it several times yet i'm just too dumb to relealize... |
