| 01-18-2006, 09:08 AM | #1 |
I was wondering if there is a way to make a unit do 0 damage on his every attack, without affecting his status screen in any way. Maybe some 0-multiplier critical strike? |
| 01-18-2006, 09:22 AM | #2 |
100% chance of -100% damage critical strike looks good to me. |
| 01-18-2006, 09:32 AM | #3 |
Make a trigger that detects attack, and on the first attack simply add the damage dealt as life to the attack unit. Of course, this is not 100% safe, since units can die of first attack, but it is the best thing I can think of. Or find an ability that adds a percentage bonus damage, make it -100% extra damage, give it to the unit, and remove it after first attack. EDIT: Whitehorn is fast. |
| 01-18-2006, 09:56 AM | #4 |
Can't really have units dying on an attack which is supposed to do 0 damage, so t.t for that trigger. I can try a workaround in which 100% critstrike has red numbers. Which are also no good :(. It will also demand an icon on unit interface. |
| 01-18-2006, 10:47 AM | #5 |
Trigger: ![]()
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![]() Untitled Trigger 003
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wouldn't guarentee this works but have to go |
| 01-18-2006, 10:55 AM | #6 |
I think the unit is damaged event runs b4 the unit actually dies and you can give him his hp back without him actually dying. |
| 01-18-2006, 11:03 AM | #7 |
Set his attack type to noob. Does your hero have a fixed attack damage? You could give it a negative attack bonus. |
| 01-18-2006, 12:40 PM | #8 |
Actually making hero damge have 0 effect on everything may just work for my purposes :/ Thnx @ Whitehorn @iNfraNe i'll test your suggestion and report results @johnfn thanks for the trigger. Will use if all else doesn't work. |
| 01-18-2006, 03:09 PM | #9 |
Critical Strike with 100% chance to do Negetive damage multiplier means the units attacks don't do damage, and there isn't a red message saying 0!, it should be exactly what you need. If that doesn't work (does for me) edit one of the uncommon attack type's damage tables to deal 0% damage to everything |
| 01-19-2006, 05:31 AM | #10 |
Interesting Will try that as well |
| 01-20-2006, 12:04 AM | #11 |
Make a claws of attack -1 ability, and set the unit's attack damage to 1 (0 plus one 1 sided attack die). That's worked fine for me at least You can even use it if the unit has 2 attacks (one non-damaging, one damaging). Then again it might not work if the unit has a damage upgrade... The critical strike thing looks foolproof though for units with 1 attack. |
| 01-20-2006, 05:44 AM | #12 |
I need to see normal hero damage output on hero status screen. Not 0-1 :/ |
