| 01-18-2006, 08:41 PM | #1 |
A greeen troll. Skin also by me, of course. Not high-end, but suitable for wc3. Unfortunately I won't have the time to also animate him. |
| 01-19-2006, 07:59 AM | #2 |
looks like he's missing ears. |
| 01-19-2006, 08:59 AM | #3 |
hens are missing ear lobes too, but they can still hear, don't they? |
| 01-19-2006, 05:24 PM | #4 |
He looks like a long-nosed Ghoul. |
| 01-19-2006, 05:27 PM | #5 |
It was inspired by this image, made from scratch: ![]() |
| 01-19-2006, 05:35 PM | #6 |
The face texture is very stretched. :\ |
| 01-19-2006, 05:37 PM | #7 |
It's not streched, I can assure you that, it's just low-res. Here's a render with the high res skin. As you can see, it's not streched. ![]() |
| 01-19-2006, 09:14 PM | #8 |
he's a bit... pointy. |
| 01-20-2006, 11:07 AM | #9 |
oh, yeah, that's for attracting females |
| 01-20-2006, 04:15 PM | #10 |
You forgot his hair. |
| 01-20-2006, 04:34 PM | #11 |
For christ's sake you guys. The guy just spent I don't know how many hours on this model doing it from scratch and all the comments you can find are "looks like he's missing ears", "he's a bit pointy", "he doesn;t have any hair". I mean come on guys. Look at the model, and then look at the concept picture, can't you guys see how close it is? Anyways TDR, I would suggest for the arms to be a bit longer since in the picture they seem to be at least 2/3 of the length of his body. Also, for the rest of the body, you might want to try and smoothen the edges and angles where the different parts join especially around the waist. The head is great, except that its missing the hair but it still looks good. Nice model overall. |
| 01-20-2006, 05:16 PM | #12 | |
This is a gallery where people recieve comments, so it's natural for people to point out certain things. I did not forgot the hair. I do forget very easily and I'm easily distracted, but I'm also lazy and I was way too lazy to make the hair, although it was very easy to do. And I spent at most 35-45 minutes to model this thing. All the things you said are noteworthy, but, as I said, I am too lazy to modify them. Modifying the mesh at this moment would result in texture stretching and therefore I would have to edit the texture and waaaaagh, I get tired only when I think at these... Oh, and: Quote:
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