| 01-18-2006, 09:38 PM | #1 |
Im working on a 40k map. Its gonig to have several modes you can choose, the first one I will do is> Based on Who is the Alien/Vamp type map 11 Inidividual just happen to be on a SpaceHulk, swarming with tyranids at the same time. From the Space Marines - Codicier - Reclusiarch - Captain - Apothecary - TechMarine - Champion - Scout Sergeant From the Inquisition Inquisitor - Witch Hunter Inquisitor - Demon Hunter Inquisitor - Xeno Hunter From the Imperial Guard Commisioner From the Techo Magi (Will edit when I find correct name) Tech Priest They are all trapped on this Space Hulk and must complete a few small objectives to open a door to escape. However one of them is secretly a Callidus Assassin in disguise (who just happens to be able to morph the armors and such on as well ). He can take the form of the Hero he gets and turn back and forth into the Assassin.If he makes physical contact with a unit he can take that form as well. To add to that the 12th player will be a broodlord who will have telepathic command over the tyranids swarming the Space Hulk. The objectives are for everyone except Broodlord - To open the door to escape For the Callidus Assassin - To kill everyone (not broodlord) AND escape For Broodlord - To kill everyone and/or stop them escaping. There can be modes where you can do both assassin and broodlord in game or toggle one off. When the game starts you get a random hero from above, with specialist skills, abilities and potential weapons to utilise. - The tech-marine will be able to find machine/arm extensions for secondary auto attacks like plasma/flamers. Be able to setup defence systems and hack into doors - The Apothecary will be able to heal remove infections and take blood samples. - The Scout will have less armor than the other Marines but have a faster walk speed, able to quickly scout the map for additonal weapons and supplies. - The 3 HQ's will have be able to equip tactical dreadnaught/terminator armor. etc. etc. All items will randomly be placed in differnet map locations to be found. In game everyone will loose there name, so it will be impossible to tell who is who, they will just acquire there in-game character name. If you die you are Silenced (unable to communicate) and put in obs mode, where you get view of whole map. You can leave or watch and when game ends there will be a restart option. If the Broodlord kills someone they will become a genestealer joining the tyranid Swarm (still player controlled). I'm gonig to also have the Archery Tactics/Paintball/Elimination method of firing, where you manually click and a projectile comes out which can be dodged. I'll also have an ammo system so you need to keep moving about picking up supplies. At the moment I'm mailing looking for ideas, its not a very complicated map. Any suggestions on what weapons the Inquisitors should have and what abilities would be great as well as other suggestions. Ofcourse modellers/skinners would be much appreciated, but I probably wont be able to attract any until the maps playable. thankyou |
| 01-18-2006, 10:27 PM | #2 |
Ah, a recurring project - shame all the previous ones failed :( You should really do this for DoW. It's too much work if you want to do it properly, and you are doing several projects yes? |
| 01-18-2006, 10:29 PM | #3 |
Tihs project I can do in a day, make it playable atleast. Terrain Add 12 spawnpoints Add some special lcoations Objectives to open door Win/loose conditions Then can go around doing up the characters And, yea its a real shame all the others never got finished |
| 01-18-2006, 10:38 PM | #4 |
I assume you're using the Starcraft models then? I strongly suggest you drop the '40k' and just use the Space Hulk ideas to do a Starcraft/Unique plot. Just to keep GW happy :) |
| 01-18-2006, 10:43 PM | #5 |
Well they can kick my door in and send in the squad of lawyers if they want =D |
| 01-18-2006, 10:51 PM | #6 |
Sure, if you want people playing your map and saying 'WTF This aint 40K'. |
| 01-18-2006, 10:56 PM | #7 | |
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Well consdering how many MTG TD and 40k TD and how many other weird maps using their names I've seen To be honest I dont think most people care, if its a fun map thell play it. It will have alot of 40k material in it thou. |
| 01-18-2006, 11:13 PM | #8 |
By the looks of it, no Spacehulk material =) |
