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"Advanced Triggers"

01-19-2006, 02:36 PM#1
Thunder_Eye
If I understand right the "advanced GUI triggers" in WEU is made just like the other GUI stuff.
So this means they are ofcourse JASS, so I should be able to use them in the normal WE too if I find the calls.
so..
Can someone look up the JASS for some of the "advanced triggers" like add dmg,armor and so on and post them here in JASS.
Else can someone give me I a place I can find them all.
I tried looking for SetUnitArmor with JASS Editor but didnt find anything.
01-19-2006, 02:42 PM#2
shadow1500
The advanced triggers you speak of are added at the custom script section, click on the name of the map in the upper-left part in the trigger editor.
01-19-2006, 02:47 PM#3
Vexorian
hmnn wc3jass.com it has many functions and they should be a good replacement to weu's
01-19-2006, 02:53 PM#4
Thunder_Eye
I dont have WEU so I cant check that, else I would.

I just tried adding the UI files from WEU to the normal one and added the custom script but It didnt work :/
I didnt think it would work anyway.
01-19-2006, 09:26 PM#5
Thunder_Eye
*bump
01-19-2006, 09:43 PM#6
Blade.dk
Many of the JASS functions from WEU are from The Jass Vault, say which thing from WEU you want to use and we can help you find it.
01-20-2006, 02:07 PM#7
Zoxc
I like WEU to add abilities for me (thinking of bonus mod), but sadly it adds alot of other stuff too :(
01-20-2006, 02:31 PM#8
Vexorian
it takes like 10 minutes to make all of bonusmod's abilities
01-20-2006, 03:10 PM#9
Thunder_Eye
Yeah but how can I do the standard thing like adding and removing damage, armor.
01-20-2006, 03:51 PM#10
Zoxc
Quite simple: http://umswe.wc3campaigns.net/weu/
01-21-2006, 09:58 AM#11
Thunder_Eye
Well I cant use WEU nor UMSWE.
01-21-2006, 11:05 AM#12
Vexorian
Fix your registry. err, go to the warcraft editing tools forum and look for Nantuko's software pack then try his registry fixer
01-21-2006, 11:06 AM#13
Earth-Fury
Quote:
Originally Posted by Thunder_Eye
Yeah but how can I do the standard thing like adding and removing damage, armor.

find and download bonusmod :) (i think the caster system had bonus mod in it)
01-21-2006, 11:36 AM#14
Vexorian
InvX had.

I've been thinking in making bonus mod a part of the caster system. The problem is that too few people actually understand that you have to create your own bonus mod abilities (which takes like 10 minutes) instead of copying them (2 hours)
01-21-2006, 01:43 PM#15
Thunder_Eye
Isnt there just any easy way to add the "add armor,damage" in WE?
I neither cant or want to use WEU.