| 01-20-2006, 01:49 AM | #1 |
Imagine a world, torn apart bye conflicts long forgotten, where people simply fight to survive. A world, where you can be attacked at any time. A world where only the strong survive. A world... filled with zombies, long dead and looking to feed on the flesh of an unsuspecting human. Most of the sotry is lost to the constant attacksthat rarely left survivors. Recently however, a patrol unit flying over a believed dead city, found survivors. Many of them told tales from before the, seemingly endless amount of undead began to slowly take a grip on the earth. This story is being written, soldier. If you wish to be a part of it, Come join the struggle. http://www.forums.cjb.net/starsagp.html |
| 01-20-2006, 09:45 AM | #2 |
Is this going to be a survivor type map, like where each player begins scattered across the map and the general goal is to group up and not die? What features will this map have making it good or better than the other resident evil maps? |
| 01-20-2006, 07:58 PM | #3 |
Actualy its going to depend on what mission or gameplay you choose. Usualy each mission will change where you start and what vehicles or items you start with. The save/load code will save your weapon and rank. If you've played notd its kind of like that but its based differently on how you ascend through ranks. |
| 01-21-2006, 09:48 PM | #4 |
The game is going to have several different play modes as versions go on. Right now for the first version it will only have one or two. heres a brief overview of what to expect in the first version when its finished. Terrain: rough city terrain. not very detailed yet. (im not the best terrainest) Small outside city area. park, gas station, canal, detailed center area. Units: Marines: Recon, Marksman, Heavy ordinance, Firebat, Demolitions, Private, Special Ops., Cyborg, Medic, Engineer. Zombies: Zombie, Infected Dog, Gargoyle, Infected Marine, Abomination, Stalker. Bosses: Large Abomination (original zombie boss) , Griswold (Dead marine with body armor suit), Giant Gargoyle, Mutated dog. Vehicles: Car, Truck, Jeep, Tank, Helicopter. Missions: First Mission - Rescue general from the infected city. Second Mision - Retrieve Anti-Virus from experimental lab in the infected city. Gameplay Modes: Mission, survival, Death Match, Team Death match, Capture the flag. Different weapons for each type of marine. save/load code will save your marine type, rank, weapon, credits, and any skills you may have purchased from the marine home base within the first 10 minutes. The base will be overrun after that time. These are just a few things to expect. If you want to post something do it here or better at the games forums. |
| 01-29-2006, 02:52 AM | #5 |
I thought that you people might want to see some pictures of what the terrain looks like so here they are. Also the bases for marines are completed though they may be a little unbalanced. |
| 02-01-2006, 07:56 PM | #6 |
Hey im back. I jsut watned to post a quick request. I really dont know anything about JASS so i was wondering if someone could help me out with this. If you can jsut post it here or on the game forums or PM me. Thanks. |
| 02-02-2006, 04:45 PM | #7 |
Khaozknight, please provide all the information about the projects in a new thread. This one has been closed, as you have insufficient information, and we do not allow offsite linking unless all the information is provided here as well. Thank you, and please feel free to make a new thread. Closed. |
