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thread/execution/line limit

01-20-2006, 04:44 PM#1
agamemnus
Is there any way to set the limit?

I'm currently using ExecuteFunc() to allow my functions to complete their run-through, but I have to add global variables. (for counters and temp variables) I'd prefer not to add global variables. If I made the functions take parameters, that would be slow since I cannot set integers to pass-by-reference.

:(
01-20-2006, 05:46 PM#2
Vexorian
keep crying cause that's the fastest way to pass arguments to them and nope, unfortunally that limit is hard coded.
01-20-2006, 05:49 PM#3
agamemnus
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooo...........

Suggest it in the Blizzard forum...
01-20-2006, 05:59 PM#4
iNfraNe
Like they care about something like that. IMO they have better things to fix ;)