| 01-25-2006, 01:49 AM | #1 |
If you havent heard about this map yet, then take a look! It will take over dota in no time! You can view the temporary site here: http://www.illicitfashion.com/personal/bnb/index.php Not that some hero pages arent done, and the heros that are done may be missing a few data and images. You can also view the forum here: http://www.fulgrim.com/forum/viewforum.php?f=142 |
| 01-25-2006, 08:34 AM | #2 |
Adverts? You tight git! It wont take over Dota, because those people don't like innovative maps. |
| 01-25-2006, 08:40 AM | #3 |
I'm waiting for the next version (I'm waiting for jesus to come back to the earth as well) |
| 01-25-2006, 12:19 PM | #4 |
Looks impressive, mainly due to the website, easy browsing and the models/skins. I'll give it a try to see what the abilities look like and the gameplay EDIT: ok not sure if you're looking for feedback here but>> - Where are the items? Just seemed to be about 10 basic wc3 items :-( - Some of the spells are quite cool, others seem just standard. Perhaps my fault but I wasnt sure how to view a hero? I clicked on a hero to look and it was chosen straight away :-( Seemed a bit boring, but Im sure youll improve it :-) |
| 01-25-2006, 02:11 PM | #5 |
Hero choosing is being redone to view your hero. Were not having uber stupid item combos and leet items. But we may add a few new ones and replace the current ones. |
| 01-25-2006, 02:28 PM | #6 |
Soko + Mushrooms = Imba. |
| 01-25-2006, 03:53 PM | #7 |
custom items are confusing and for pantsies. Wc3 basic items are allready clear enough, why the hell change a 'Belt of Ogre Stregth' to a 'Sea Giants Trident' or something stupid like that, while they have the exact same effect? |
| 01-25-2006, 05:24 PM | #8 |
Soko's Tightcrotch Longjohns of Agility just sound better. |
| 01-25-2006, 05:49 PM | #9 |
Soko's bucket of Mushrooms -6 intelligence |
| 01-25-2006, 06:35 PM | #10 |
Haha <3 whitehorn |
| 01-25-2006, 11:00 PM | #11 |
Although i haven't played the latest version i seem to remember that this was plagued by shoddy proof reading. Oh and the "flavour text" tooltips are such hamtastic-purple-prose i nearly wet myself. Technically speaking however, it was pretty cool. |
| 01-26-2006, 07:19 AM | #12 |
Tiki you slut, advertising out of nowhere >_>. And well, we're on the move again after another 6 months break (I think) and Tiki finally gets to do his part so I think he got a little bit overexcited... isn't that cute, sneakytikislut? But I can advice evrybody not to play the map atm. Its flawed, bugged, uncompleted and unbalanced. I hate to play it myself because it has to many flaws. But a lot of mistakes are being fixed next version... so that'll be a good moment to start playing. |
| 01-26-2006, 12:45 PM | #13 | |
Quote:
Don't worry, I spent many long hours fixing those up. (damn dutchies) |
| 01-26-2006, 02:10 PM | #14 |
And im spending many more reworking terrain and tooltips :) |
| 01-26-2006, 02:16 PM | #15 |
Teek + Terrain = what? |
