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Reaction Delay (sec) - Maximum

01-27-2006, 02:33 PM#1
Soultaker
Hi all :P

I found this inside "Gameplay Constant". (See image)

This is how long a unit is allowed to wait before reacting to a order. And my question is just if anyone have tried using this?

Because in many games like one of my where you need to react fast, so it would be nice if you could set unit reaction time down.

I tried it out in a normal 1v1 melee map against a computer with 0.05 instead of the normal 0.25 and I had no lag problems at all but since this is a pretty fast computer, I'd like to hear if anyone have tested this further.

If not, I will =)

EDIT: Found out that this somehow doesn't change move orders, but attack orders

Btw. This might not be only for units, but also for other things like dialogs, button clicks etc.

-Soultaker
Attached Images
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01-27-2006, 03:47 PM#2
Immoralis
Ive tried it before, set it to 10 seconds, and if a unit comes into accuasation range of another, it will wait 10 seconds before it attacks.
01-28-2006, 08:06 AM#3
Soultaker
Quote:
Originally Posted by Immoralis
Ive tried it before, set it to 10 seconds, and if a unit comes into accuasation range of another, it will wait 10 seconds before it attacks.

Yeah, I know.. it's weird

Especially because it's only on normal attacks, not any other abilities/order as I have found so far..

I was wondering if setting it down might affect other that attacks also, since it says "Maximum", that would be nice

-Soultaker