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SmileyJeff's Elven War - 2nd Map

01-28-2006, 06:58 PM#1
SmileyJeff
My 2nd map :)

v2 fixes & improvements:
- AI buy items
- AI hire
- More items
- Some spell bugs
- Able to exchange gold to bloodstone/bloodstone to gold
- Max level increased to 15 from 10

A normal AoS gameplay that features:
- Basic AI (I used GUI, so it isn't so good)
- 3 vs 3
- High Elf vs Night Elf
- Custom Hero
- Custom Spells (Basic, damage mostly based on main attribute)
- Simple Items (No items that add attribute)
- Hire system (to aid you in battle)
- Upgradable weapon and armor for computer units
- Small map
- 1 lane (Team work ^^)
- Protected
- Fast loading speed


[Download v2] - 52kb


AI now hires! Buy items :)
Enjoy!!

Smiley
01-29-2006, 03:12 AM#2
Ant
It's uhhh... simple and friendly. It seems a little slow (what with melee agil heroes doing less damage than creeps) but more or less incorporates the basic elements of AoS without too much problem. If anything, it's just... too simple.
01-29-2006, 12:57 PM#3
SmileyJeff
melee agi deal less but fast, str deal more but slow. But agi are still stronger than some str heros.
Heh, its meant to be simple.

Thanks for testing it out and giving comments :)
01-29-2006, 02:20 PM#4
Soultaker
The best maps are those that are easy to play but hard to master.. You might wanna add some advanced stuff to your map without it has to be used by the player.

Also, I'll say you should set the speed up a bit since you kinda play AoS's for a thrill instead of a slow fight against victory (atleast I do).

-Soultaker
01-30-2006, 02:29 AM#5
Corgi and his little elfs
Sounds cool. It gets extra points just for including A.I.

I'll check this out if I manage to salvage my PC from computer hell.
01-31-2006, 08:01 AM#6
SmileyJeff
Quote:
Originally Posted by Soultaker
The best maps are those that are easy to play but hard to master.. You might wanna add some advanced stuff to your map without it has to be used by the player.

Also, I'll say you should set the speed up a bit since you kinda play AoS's for a thrill instead of a slow fight against victory (atleast I do).

-Soultaker

What you mean by "Easy to play but hard to master"? if its easy, it should be easy to master. A game that is hard to master doesn't call itself an easy game. But after mastering it, it will be easy.
I will look in to the speed of gaming. Any suggestion of how can i improve my game?

Quote:
Originally Posted by Corgi and his little elfs
Sounds cool. It gets extra points just for including A.I.

I'll check this out if I manage to salvage my PC from computer hell.
heh, u still haven't fix your comp @@
01-31-2006, 08:24 AM#7
Anitarf
Quote:
Originally Posted by SmileyJeff
What you mean by "Easy to play but hard to master"? if its easy, it should be easy to master. A game that is hard to master doesn't call itself an easy game. But after mastering it, it will be easy.
Nah, what he said is allright. "Easy to play" means players can start playing right away; the basics of the game should be simple enough so the players don't get lost. "Hard to master" would mean that despite the game being simple, it has a lot of depth and it takes real skill to be good at it.

For example, let's look at Quake; the principle is simple, you walk around and shoot; if you have played any 3d shooters before you should be able to play it with ease ("easy to play"), however, it takes a lot of skill and training to get a better accuracy, and even the top players still aren't 100% accurate. And that's just the accuracy, the combat skill, then there's also vast ammounts of tactics in the game, like being at the right time in the right place to pick up crucial items and keeping your opponent away from them...

So that's the idea: easy to play, hard to master. The game should be enjoyable for first-time players, but it should also have ways of keeping the veternas interested.
Quote:
I will look in to the speed of gaming. Any suggestion of how can i improve my game?
Don't overdo it, we don't want another DotA. For any more specific suggestions, I would have to try the map first, gotta get some time for it.
01-31-2006, 02:17 PM#8
SmileyJeff
Oh, i see, sorry for the misunderstanding.
02-16-2006, 02:48 PM#9
SmileyJeff
Updated my map to version 2. [TOP]