| 01-31-2006, 08:11 PM | #1 |
Is there an easier way to set everyone as enemys than like -Make red enemy of blue -make red enemy of teal etc... I tried this: Player Group - Pick every player in (All players matching ((Matching player) Not equal to Player 1 (Red))) and do (Actions) Loop - Actions Player - Make (Picked player) treat Player 1 (Red) as an Enemy Player Group - Pick every player in (All players matching ((Matching player) Not equal to Player 2 (Blue))) and do (Actions) Loop - Actions Player - Make (Picked player) treat Player 2 (Blue) as an Enemy And had computers in to test, and they wouldnt attack me |
| 01-31-2006, 09:01 PM | #2 |
Why don't you just set it up in Scenario > Force Propeties? Just tick the box; Use Custom Forces and Fixed Force Settings, and move them all to a different force or untick the allied box. |
| 01-31-2006, 09:14 PM | #3 |
Doing it by triggers, you could have just used the player group triggers. |
| 01-31-2006, 11:55 PM | #5 | |
Quote:
Thats not an option... at some parts its a team game, at some parts its a free for all game. Thanks immoralis, ill try that |
| 02-01-2006, 12:08 AM | #6 |
No need to use a variable for that, there is a function called convert player index to player or whatever it is called in the GUI. |
| 02-01-2006, 12:20 AM | #7 |
made it a long time ago.. dont care now anyway |
| 02-01-2006, 01:37 AM | #8 |
Thanks guys. I got another question, how do i set to the allies for 2 teams. I have Team1 and Team2 player groups, and i need to set them allied with there team, and enemy of the other team. |
| 02-01-2006, 01:48 AM | #9 |
Ok, this is simple, just have all players in the same force, right? then uncheck allied, allied victory, and share vision. |
| 02-01-2006, 01:32 PM | #10 |
No...... Im not that big of a noob. Im talking about setting different allies in game. So no more replys saying just make 2 forces... Because thats not what I want, and of course i know how to do that. So, i need an easy way of setting every player in player group "team1" to be allied with each other, and enemy with everyplayer in player group "team2" and vice versa. |
| 02-01-2006, 03:48 PM | #11 |
Use the 'player group - set alliance', or whatever it is, under PLAYER GROUP, rather than just player. Very simple, sets alliances from one player group to another. |
| 02-01-2006, 05:05 PM | #12 |
Lol, duh. thanks i didnt see that. |
