| 02-01-2006, 03:14 PM | #1 |
I want to create a "blink" ability, only that the unit blinks when you dobble click on the ground. The dobble click thing is done and currently I use an passive ability that does nothing in order to check if the unit should be able to blink. (works perfectly fine) Instead I want an ability that does nothing (as in not clickable at all) and still is able to be set at autocast. So if the ability has autocast off the unit does not blink upon dobble click, and if autocast is on it does. Anyone know if this is even possible? |
| 02-01-2006, 03:29 PM | #2 |
... Double ... sorry. And I dont think there are any abilities that are autocast and not clickable, you could always make it autocastable and just do nothing and trigger the rest. |
| 02-01-2006, 04:07 PM | #3 |
ahhh....when I think about it...It would be preaty stupid to have an autocast passive ability...lol hmmm...are there any any autocast abilities that can target ground? I think I know how to do my ability with anautocast ability that targets only ground. (like shockwave, it can target unit and ground, so if you set that it can't target any unit it becomes a target ground only spell) |
| 02-01-2006, 05:24 PM | #4 |
Hmm to check blinking possibility, just use Blink and use event "Begins casting of ability" then remove it. |
| 02-01-2006, 05:53 PM | #5 | |
Quote:
What?!? I don't see what that has to do with my question.... It is this simple: 1. I have a triggered blink that activates when the player dobble clicks. 2. I want a autocast ability to be the dummy for the spell. So if autocast is ON then the triggers are ON and if OFF then the triggers are OFF. 3. But what I don't want to have the autocast ability clickable, since it has nothing to do with my triggeded blink (as in using bloodlust) 4. Since there are no autocast abilities that is unclickable, I could use an autocast ability that targets ground, and make the unit blink there if the ability is used. This will create the effect that the skill is a simple blink, but you can turn on autocast to make it cast whenever the player dobble clicks. I don't think there are any ground-only autocast abilities, so the question is: Does any autocast ability target unit AND ground? if so, i could just disable the unit targeting. |
| 02-01-2006, 06:00 PM | #6 |
So you want it so that if the ability is auto-cast he blinks to a place instead of moving when you right click? |
| 02-02-2006, 03:18 AM | #7 |
IS it possible to catch the playerr turning autocast on? Cos then you can ahve a dummy autocast abilty and then switch blinking on and off as the player frobs the autocast feature. |
| 02-02-2006, 07:23 AM | #8 |
You could just use a toggleable ability, like immolation, mana shield, defend, or a morph ability like bear form or chemical rage, to determine if the unit should use blink. |
| 02-02-2006, 09:52 AM | #9 |
If you want an ability that's unclickable, I presume you mean it's hidden, and you might as well use custom values for that since the user can't toggle it on and off. Otherwise, Immolation and Mana shield are preferred (cause of buffs... I'm not sure if defend has buffs). Off the top of my head, and logically speaking, I don't think any autocast abilities will be able to target ground. Autocast abilities are generally made to be Automatically casted, and AI isn't smart enough to know which part of ground to autocast stuff onto. |
| 02-02-2006, 04:20 PM | #10 |
Thanks, that's good! I can use immalation! |
| 02-03-2006, 02:51 AM | #11 |
On a side note, i'm now pretty sure (haven't actually tested) it is possible to snag when a player activates [Turns on] an autocast spell in GUI, so if you prefer the autocast method aeshetically (for whatever reason) it is possible to do. |
