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Changing Skin

02-04-2006, 02:41 PM#1
Dionesiist
Ok, how do I change the original skin a model uses. Like Arthas uses Textures\Arthas.blp or something like this and I want to change the path.
02-04-2006, 03:20 PM#2
Whitehorn
Read the tutorial that explains how to do it. Read the FAQ. Click search.
02-04-2006, 03:23 PM#3
TDR
This is a modeling & animation forum, dammit! Your problem is solved through mdl editing! Convert the mdx to mdl and search for this portion of text:
Code:
Textures 4 {
	Bitmap {
		Image "Textures\yourskingoeshere.blp",
	}
	Bitmap {
		Image "",
		ReplaceableId 1,
	}
	Bitmap {
		Image "Textures\star4.blp",
	}
	Bitmap {
		Image "Textures\gutz.blp",
	}

Change the path and filename of the "yourskingoeshere" line to whatever path and to the name of your skin. Convert the mdl back to mdx and you're done.

moved
02-04-2006, 05:56 PM#4
Dionesiist
But what program must I use to change the text?
02-04-2006, 06:07 PM#5
TDR
Quote:
Originally Posted by Whitehorn
Read the tutorial that explains how to do it. Read the FAQ. Click search.
Just read a damned tutorial!
02-04-2006, 06:20 PM#6
Dionesiist
I can't find the tutorial
02-04-2006, 06:57 PM#7
Afronight_76
notepad!
02-04-2006, 08:07 PM#8
Dionesiist
I just figured it out. I also tried to change a unit's bone's to another's. Didn't get anything.
02-04-2006, 08:12 PM#9
taplonaplo
u need 3dsmax to do such efficently. Theoretically u can do this with vertexmodifier and notepad, but it'd be real pain in the ass(u remove the old bones, copy the new ones, (probably u'll need to insert objectIDs too)rearrange the matrices, and attach the verticies with vertexmodifier). probably i missed some steps and wrote stupid things but meh...
02-05-2006, 07:53 AM#10
Werewulf
why are you asking this when yet your submit models with paths changed already and with anim mdl data changed?
02-05-2006, 08:47 AM#11
Dionesiist
Werewulf, my models are based on one model, which keeps it's path. But I managed to change it!