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Easy gathering of "Bushes"

02-05-2006, 08:19 PM#1
Thunder_Eye
Ok I need this for a rpg like map. The map is somewhat done and I think this model would help making the rest easier.
What I need is someone to just put together the "Dalaran Ruins - Bush" Doodads so they look something like the picture.
Variations would be appreciated.

Also a question, will this "model with 4 bushes" take lesser file-space then 4 bushes?
Attached Images
File type: jpgScreen.jpg (50.3 KB)
02-05-2006, 08:30 PM#2
taplonaplo
afaik by default every tree is as different model, and every animation of a tree is a different model, so better just make 1 bush imo
02-05-2006, 08:35 PM#3
Thunder_Eye
Well they dont have any animations,
but I atleast need the answer on the question.
Is 1 model with 4 bushes in it bigger then 4 models with 1 bush each?
02-05-2006, 08:45 PM#4
taplonaplo
trees haven't got animations? then i dunno what should i call when they are hit by a peon, or when they fall down...
but yes it cost less kilbites to make 4 bushes in 1 model, but u'd need triggers to show different ones not just randomly changing bushes
02-05-2006, 08:47 PM#5
Thunder_Eye
well these are bushes, not trees.
02-05-2006, 08:51 PM#6
taplonaplo
i misunderstood u, im sorry
edit: i can find only 1 bush type on dalaran ruins and 4 altogether(2felwood,1cityscape(dalaran),1ashenvale) so i dont see the point if u use default doodads (probably i misread the 1st post, so its better to make 4 ingame destructibles than 1 custom doodad with triggers).
02-05-2006, 10:56 PM#7
xXm0rpH3usXx
i think he wants them as different variations, doesnt he?
02-06-2006, 01:06 PM#8
Thunder_Eye
No what I meant was geomerging 4 bushes to 1 model. And it would be nice with different variations and by that I mean that each bush would be placed in a different place and with an different angle.
02-06-2006, 07:50 PM#9
taplonaplo
so u want 1 model that looks exactly the same as in the screenie?
02-06-2006, 09:23 PM#10
Thunder_Eye
Well somthing like it, and as I said before, variations would be appreciated.
I could prolly do this myself If I atleast had some modelling knowledge and a Geomerge program.
02-07-2006, 06:34 PM#11
taplonaplo
ok, i hope that what u meant
Edit: oops i forgot about the pivot point so it won't rotate correctly
Attached Files
File type: rarbush.rar (9.1 KB)