| 02-06-2006, 08:19 PM | #1 |
How can I make it so the instant the unit starts attack an target, the same instant it damages it? or else how can I make it so the interval between the "starts attack" and "damages" is same on every unit? (the second one is the most importmant) |
| 02-06-2006, 08:30 PM | #2 |
Set "Combat-Animation Backswing point" and "Combat-Animation Damage point" to 0. For the 2nd one just set the times all the same for the "Combat-Animation Backswing point" and "Combat-Animation Damage point", however it will look odd because u hear the sound and then the hero wacks it. |
| 02-06-2006, 08:34 PM | #3 |
Ok, I thought it were those two, just wanted to make sure. |
