| 02-09-2006, 09:52 AM | #2 |
Who is allied to player 1 and player 2? Are they set to computer? |
| 02-09-2006, 09:55 AM | #3 |
Allies to player 1 are: player 3,4,5 Allies to player 2 are: player 6,7,8 I set them to computer slot when i play, so that i can choose to add a computer AI to play with me. The trigger above is mean for AI. But it is not set to computer as default in world editor. |
| 02-09-2006, 09:57 AM | #4 |
Players 3, 4, 5, 6, 7, 8 are all computer, yes? |
| 02-09-2006, 10:28 AM | #5 |
Not all, either 1. 3,4,5 or 6,7,8 can be human players too. |
| 02-09-2006, 10:38 AM | #6 |
Any chance on seeing GoblinActive and PandaActive? Are you sure the computer players meet all the resource conditions? You may want to put checks at stages to see which does and dosnt work (a game message). |
| 02-09-2006, 10:48 AM | #7 |
PandaActive or GoblinActive is activated when the laboratory or tavern sells a hired unit. It works fine with it. I made a cheat code, when i type -rich, it will give AI 5000 gold and 5 lumber. If they had it, a message will popup. [edit] I notice something weird, the message will only pop up once, even its under every 5 seconds event. Why? |
| 02-09-2006, 04:46 PM | #8 |
Firstly, that's bad triggering, as it's leaking with the player groups, twice every 5 seconds. So, does the trigger actually run? That's the first point. Put in debugging messages to see what the trigger actually does, the different variables at each point, etc. |
