| 02-09-2006, 10:11 PM | #1 |
How can I get the values for each player in order to set it on a multiboard? |
| 02-09-2006, 10:54 PM | #2 |
Use a color program and just match it, chaos spectrum has all the basic player colors in one place. |
| 02-10-2006, 12:24 AM | #3 |
You, of course, know how the |c|r colouring system works? |
| 02-10-2006, 01:40 AM | #4 |
no i don't |
| 02-10-2006, 01:55 AM | #5 |
I dont wanna explain, there is a tut or 2 lying around in the tut forum bout it. |
| 02-10-2006, 06:22 AM | #6 |
okaaaay.... I may be a bit wrong here about how exactly the colorcodes are written, but the general idea is like this: So basically to color some text in some color, you write the following: |c$$$$$$$$Your text|r Where $$$$$$$$ are 8 symbols out of 0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f, representing a hexadecimal RGB code for the color u need. For instance |cffff0000sometext|r will color the text "sometext" red, while |cff00ff00somemoretext|r will make "somemoretext" green. Better examples on how its used can be found in various object editor tooltips - you just need to look for a bit. |
| 02-10-2006, 10:01 AM | #7 |
I have a list of all the colour-codes at home. I'll post it as soon as get there. |
| 02-10-2006, 10:24 AM | #8 |
I think he meant colours like "teal" "red"... :D |
| 02-10-2006, 10:33 AM | #9 |
I have some function in my map , which initializes a string array that holds the color codes of the players. JASS:function InitPlayerColors takes nothing returns nothing set udg_ColorStringOfPlayer [ 1 ] = "|c00FF0000" // red set udg_ColorStringOfPlayer [ 2 ] = "|c000000FF" // blue set udg_ColorStringOfPlayer [ 3 ] = "|c0000FFFF" // teal set udg_ColorStringOfPlayer [ 4 ] = "|c008000FF" // purple set udg_ColorStringOfPlayer [ 5 ] = "|c00FFFF00" // yellow set udg_ColorStringOfPlayer [ 6 ] = "|c00FF8000" // orange set udg_ColorStringOfPlayer [ 7 ] = "|c0000D500" // green set udg_ColorStringOfPlayer [ 8 ] = "|c00F97EF9" // pink set udg_ColorStringOfPlayer [ 9 ] = "|c00AEB4B4" // gray set udg_ColorStringOfPlayer [ 10] = "|c00000000" // light blue set udg_ColorStringOfPlayer [ 11] = "|c00006200" // dark green set udg_ColorStringOfPlayer [ 12] = "|c009C8000" // brown endfunction These are the colors |
| 02-10-2006, 10:36 AM | #10 |
And if you add Nantuko's function you can make Display text message to All Players - ColorStringOfPlayer[3] + "is noob" it will show Teal is noob |
| 02-10-2006, 10:54 AM | #11 |
Actually, it will just show "is noob" in teal colour. And those colours aren't exact, here are the correct colours: XXX/255 Values: red: 255-3-3 blue: 0-66-255 teal: 28-230-185 purple: 84-0-129 yellow: 255-252-1 orange: 254-186-14 green: 32-192-0 pink: 229-91-176 grey: 149-150-151 light blue: 126-191-241 dark green: 16-98-70 brown: 78-42-4 RGB % Values: red: 100.00, 1.17, 1.17 blue: 0.00, 25.88, 100.00 teal: 9.80, 90.20, 72.55 purple: 32.94, 0.00, 50.59 yellow: 100.00, 98.82, 0.40 orange: 99.61, 72.94, 5.49 green: 12.55, 75.30, 0.00 pink: 89.80, 35.69, 69.02 grey: 58.43, 58.82, 59.21 light blue: 49.41, 74.90, 94.51 dark green: 6.27, 38.43, 27.45 brown: 30.59, 16.47, 1.57 Set color[1] = |c00ff0303 Set color[2] = |c000042ff Set color[3] = |c001ce6b9 Set color[4] = |c00540081 Set color[5] = |c00fffc01 Set color[6] = |c00ff8000 Set color[7] = |c0020c000 Set color[8] = |c00e55bb0 Set color[9] = |c00959697 Set color[10] = |c007ebff1 Set color[11] = |c00106246 Set color[12] = |c004e2a04 This last set are the ones you want to use. Simply put the colour string in front of any text you want coloured, and at the end of that text, put "|r" to go back to normal colour. |
| 02-10-2006, 10:58 AM | #12 |
By the way, if its not already a part of triggers FAQ, i feel it should be :) |
| 02-10-2006, 11:33 AM | #13 |
Color text seems more for general though. *Somebody * has to update the FAQ btw |
| 02-10-2006, 11:33 AM | #14 |
Antiarf , you are wrong there , most of the colors I posted are the exact ones. Only Pink , Gray and Brown differ some , but not that much. and why would red be 255-3-3 it is clearly obvious that red is 255-0-0 and I dont have the will to check the rest of the colors. |
| 02-10-2006, 12:13 PM | #15 |
Why should it be clearly obvious? 255-3-3 is only slightly less reddish than 255-0-0, how can you say for certain which one of these two is the actual red player colour? Anyway, I didn't make these up, I compiled the list from multiple other posts, they could have been wrong... but they were not disputed at the time. |
