| 06-27-2002, 10:20 PM | #1 |
please excuse how im telling you this, im at work and am doing this by memory :) Ok, I have a repeating timer for every 60 sec and it works...(well that is i can see it so i assume its working...) Now, I have a trigger that does the following: Event: Variable(Elf Gen) = 1.00 Condition: player 1(unit Castle) Less than 2 player 1(unit Castle) greater than 0 Action: Create 3 archers at region(ElfGen1) Turn on (This Trigger) Checking conditions.. so how do i get this trigger to execute every 60 sec? To go with the timer? Ive tried a wait command at the end but, those dont work in multi-player... I cant seem to find the condition for the timer any insight????¿¿¿¿ THX |
| 06-28-2002, 11:38 AM | #2 |
Let give your timer a variable calleed timer60 The trigger name 3Archer Event: Timer60 expires Cond: Whatever you want Action: Turn on 3Archer trigger Action: run 3Archer (Checking conditions)trigger Trigger name-> 3Archer ================= Event: Variable(Elf Gen) = 1.00 Condition: player 1(unit Castle) Less than 2 player 1(unit Castle) greater than 0 Action: Create 3 archers at region(ElfGen1) I think you may a mistake, turn on trigger doesn't have condition, where as run specific trigger have. Turn on a trigger enabled it! But your trigger to be run on already have a event, so can you pls elaborate more! |
