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Version Notes

02-14-2006, 10:39 PM#1
Whitehorn
Just to keep track of changes/additions I make, as I make them:

Code:
0.1
* Townhall units produced now ordered Miner, Engineer, Runner.
* Townhall now only returns lumber - lumber resource is swicthed with gold entirely.
* Lumber replaced by Gold in Interface/Audio
* Outposts can return Lumber (Gold).
* Added Gold cart unit 0 mobile lumber (gold) return, with medium bounty (57-71).
* Starting setup as 1 Townhall, 3 miners, 1 runner, 1 engineer.
* Non-workers no longer worker type - just Miner and Engineer.
* All units have a different model, albeit temporary, to make them easier to distinguish.
* Requisitioning structures resource cost switched (was old gold).