| 02-15-2006, 08:58 PM | #1 |
I want to make a trigger which tracks all damage done to a unit from each player and sets it to a real array ( DamageRecieved[X] ) Im using WEU and i noticed a few interesting events and actions, but thus far I've been unsuccessful. What am I doing wrong? Here's the trigger: Trigger: And attached is a screenshot showing the result. |
| 02-15-2006, 09:34 PM | #2 |
Any unit takes damage does not, I believe, work. |
| 02-15-2006, 10:28 PM | #3 |
Yeah, I think I've been trying to debug this before in some thread, the specific unit event responses just don't seem to work with this WEU generic event. |
