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Damage Tracker

02-15-2006, 08:58 PM#1
BanishedSoull
I want to make a trigger which tracks all damage done to a unit from each player and sets it to a real array ( DamageRecieved[X] )
Im using WEU and i noticed a few interesting events and actions, but thus far I've been unsuccessful. What am I doing wrong?

Here's the trigger:
Trigger:
Untitled Trigger 001
Collapse Events
Advanced - Any unit takes damage
Conditions
Collapse Actions
Game - Display to (All players) the text: ((Name of (Damage source)) + ( dealt + ((String((Damage taken))) + ( damage to + (Name of (Triggering unit))))))

And attached is a screenshot showing the result.
Attached Images
File type: jpgdmgtest.JPG (64.7 KB)
02-15-2006, 09:34 PM#2
Captain Griffen
Any unit takes damage does not, I believe, work.
02-15-2006, 10:28 PM#3
Anitarf
Yeah, I think I've been trying to debug this before in some thread, the specific unit event responses just don't seem to work with this WEU generic event.