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frozen orb

02-16-2006, 03:00 AM#1
Tiki
For some reason the frozen orb bolts at the final (When the orb dissappears and the final x bolts release) pause and never remove themselves. Sometimes the spell works fine and then sometimes it pauses, and each pause is always difference.

Why is this and how to fix?
02-16-2006, 10:24 AM#2
Vexorian
update the caster system

Edit: it seems it didn't use collisionmissiles, hmnn well the thing is that in the frozen orb map, nothing happens. So this is kind a bug I would need help to reproduce

Edit: It doesn't use collisionmissiles, but the problem could still be caused by CS_MoveUnit so try updating the caster system
02-16-2006, 02:13 PM#3
Tiki
I have the latest 13.1 I believe.
02-16-2006, 02:51 PM#4
Vexorian
Mind you attach a map where it fails?
02-16-2006, 04:55 PM#5
Tiki
Can I email it to you? So no one else can see it, since it has more then just that spell...

Aswell my spell "Glacier Wall" the doodads dont remove, can you fix that also?
02-16-2006, 06:07 PM#6
Vexorian
what doodads? but well email then
02-16-2006, 10:36 PM#7
Tiki
Its a spell that creates a circle of doodads for x seconds... The spell does trap the units inside and when the times up they remove them self but the actual model does not remove.

/emailed
02-17-2006, 01:38 AM#8
Vexorian
hmnn nothing in my inbox?
02-17-2006, 01:48 AM#9
Tiki
your yahoo email right? do u have msn?
02-17-2006, 07:49 AM#10
Blade.dk
Gmail.