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Item that gives range.

02-16-2006, 03:12 AM#1
GosuSheep
Im making a big ol fat game. And im trying to make it so when you pick up a bow n arrow, u have range. i need some help, im not too good with this stuff.

replies are greatly appreciated
02-16-2006, 04:22 AM#2
qwertyui
Well, from what i understand, orbs enable secondary attack on heroes.
If you allow that secondary attack to attack ground as well, you will get range...
Not sure how exactly it works though, or even if it really does :/
02-16-2006, 09:12 PM#3
Immoralis
chaos ability or unit controlled range upgrades
02-16-2006, 10:01 PM#4
Taur
Quote:
Originally Posted by qwertyui
Well, from what i understand, orbs enable secondary attack on heroes.
If you allow that secondary attack to attack ground as well, you will get range...
Not sure how exactly it works though, or even if it really does :/
I don't believe it does work like that but correct me if I'm wrong. I think that the foremost attack takes prominence. So if a target unit is valid to both attacks, e.g. both attacks 1 and 2 can target ground unit, then it will use attack 1 instead of attack 2.
02-16-2006, 10:58 PM#5
shadow1500
Drunken haze ability has a field "Attacks Disabled" u set that to Melee and cast it on unit, make sure both attack 1 & 2 are enabled on hero.
Con: Cant see damage on hero.

Other solution: use chaos ability to morph the unit to another.