| 02-19-2006, 06:59 AM | #1 |
Well.. There are a couple empty type spaces on my Map that I do not want Players to see in the game. I do not care about on the Minimap, but in the game. Is there any way to disable Players from scrolling down on a selected area of the map, or enable a fog of war/black mask on an area of the Map? I just gotta' find some way so Players cannot view a certain piece of area on the Map. Is this possible? I need help. Can anyone help me? |
| 02-20-2006, 09:42 PM | #2 |
umm.. it's been over 3 days and still no one can help me? someone please view my above post and help me?! ![]() |
| 02-20-2006, 10:57 PM | #3 |
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Black mask across [region] You can also place the Terrain Texture Boundary. You posted within one day and I didn't see your post, at least not on the first page, so it's likely nobody else did, and didn't look at the second page. |
| 02-21-2006, 01:18 AM | #4 | |
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no. i want to make it so there is no visibility for all players. not to make visibility. i want to disable visibility. how do i do that? HELP!! |
| 02-21-2006, 03:21 AM | #5 |
destructable -> line of sight blocker |
| 02-21-2006, 03:34 AM | #6 |
I don't think you understand. A visibility modifier doesn't necessarily make it visible it modifies (ie. changes) the visibility. This could mean that it gives it or takes it away. If you read the entire thing and thought about it for a while, you might have realized that it is emitting Black Mask across a region, which is exactly what you asked for. In addition to that you should also put line-of-sight blockers like the light_blade suggested, so that they can't uncover the Black Mask after it's been placed |
| 02-21-2006, 07:47 PM | #7 |
it didn't work. can you make an example map? |
| 02-21-2006, 07:52 PM | #8 |
Create a region that contains the area that players are allowed to see, and lock the camera bounds to that region. |
| 02-21-2006, 10:41 PM | #9 | |
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umm.. can u provide me with an example trigger? or even an example map? |
| 02-22-2006, 12:00 AM | #10 | |
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omg man. thank you so much. PROBLEM SOLVED! ![]() |
