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C++ addicted maniac needed

02-25-2006, 11:23 AM#1
zhuaple
I'll make it short: We need a skilled programmer to add into existing 3D engine *full* War3 model format support (.MDX). It already has a model format, but it's like md2 in quake2 and it sucks.

Thank you.
02-25-2006, 11:28 AM#2
TDR
I'm not a programmer, but I bet that if you'll explain more what your project is about you'll make people more interested.
02-25-2006, 11:55 AM#3
zhuaple
Well, i know that i must post more info to make things clear, but... i can't. It's sort of secret info. Well, let's say it's a reincornation of something well-known, of something that have died some time ago. And now it's going to become alive with more potential.
02-25-2006, 12:10 PM#4
Jacek
You want to use w3 models in your game? good luck...
02-25-2006, 12:16 PM#5
zhuaple
Quote:
Originally Posted by Jacek
You want to use w3 models in your game? good luck...

Well, most helpful user ever, i don't want to use any wc3 model, it's not even a warcraft universe game. So, your attitude is not very constructive.
03-05-2006, 07:53 PM#6
Vexorian
I actually guess blizzard will have a patent over mdx though.

Can't you make your own format, for example you could try an XML based one
03-05-2006, 07:56 PM#7
Jacek
You could use .obj or .x or Cal3D... there are many free 3d formats