| 02-24-2006, 12:54 AM | #1 |
NICE MAP AGAIN! LOL THIS CAN BE VERY USE FULL TO NEWBIES (HEHE NOT ME) -Aaron |
| 02-24-2006, 01:27 AM | #2 |
Just a bug i've come across. The function DamagingProjectileLaunchAOE damages allies, no matter what you set the boolean affectallied to. Edit: After looking at the function, im guessing its becuase you frogot to set bj_isUnitGroupInRectResult before calling call ExecuteFunc("DamagingProjectileLaunchAOE_Child") |
| 02-24-2006, 02:08 AM | #3 |
yeah, well note that you can always use damage options to have DamageOnlyEnemies() will fix it next version anyways |
