| 03-01-2006, 11:32 PM | #1 |
I'm trying to convert a trigger made with UMSWE so it's possible to open in WE. Trigger: Unit Group - To SSA_LocatorUG add units near POINT_Calcs[23] in a range of 1233.00 matching ((Unit-type of (Matching unit)) Equal to (==) SSA_NodeType)Can anyone help me convert this to a custom script please? |
| 03-02-2006, 12:45 AM | #2 |
hows this? JASS:function Unit_Group takes nothing returns boolean return IsUnitIdType('unit rawcode',GetFilterUnit())==true endfunction function Actions takes nothing returns nothing local group g = CreateGroup() call GroupEnumUnitsInRange(g,GetLocationX(your location),GetLocationY(your location),1233.,Condition(function Unit_Group)) call GroupAddGroup(g,udg_Your_Group) call DestroyGroup(g) set g = null endfunction |
| 03-02-2006, 12:57 AM | #3 |
Thank you but the trigger is in GUI. Any way to do with a custom script or a multitude of them? |
| 03-02-2006, 01:20 AM | #4 |
hmnn UMSWE/U have an error, cause Enum functions didn't just add units to group they seemed to also clear the group. But well: Trigger: ![]() Set tempgroup = (Units within 1233.00 of POINT_Calcs[23] matching ((Unit-type of (Matching unit)) == SSA_NodeType))![]() Custom script: set bj_wantDestroyGroup=true![]() Unit Group - Add all units of tempgroup to SSA_LocatorUG |
| 03-02-2006, 01:36 AM | #5 | |
Quote:
Thanks man, quick question: Trigger: Custom script: set bj_wantDestroyGroup=trueAt what point does set bj_wantDestroyGroup=true destroy the group? I'm assuming it implies what would be a GUI flag of (last created unit group). My normal practice is to destroy a group right before I add a value to it so that data remains until the very moment it's no longer needed. |
| 03-02-2006, 02:18 AM | #6 |
Consider the case closed, rep given. |
| 03-02-2006, 02:27 AM | #7 |
some bj functions consider that flag and destroy the group they got as argument - then turn the flag off. So you have to set it just before using those functions. Most common functions that use it - The add units from unit group to unit group GUI action - The functions that return random unit(s) from a unit group - The functions that pick every unit in a unit group |
