| 03-04-2006, 08:17 AM | #1 |
Hello, I have recently created a person named Graveson out of a Peasant, Footman, Arthas and it worked in the Model Viewer, but not in game, any ideas. I have composed a little zip file carrying the skins, the model and the mdl for anyone who doesn't wish to transfer themselves... rep for anyone who can figure out this and tell me whats wrong (i have another model that wont work, like this, so if u can tell me that wil resolve that) -thanks in advance, Falcokinght |
| 03-04-2006, 08:56 AM | #2 |
why post a geomerge in the m&a forum? you guys are killing me. moved. |
| 03-04-2006, 09:26 AM | #3 |
This model crashed my WE :D Anyway, I approached it in a couple of different ways: added geosetanims for all the geosets, removed the unnecessary materials and such: After I added geosetanims for all of the geosets it still made my WE crash, so I tried to remove the (unnecessary) TC materials - still crashed. Then, by coincidence, I looked at the "gutz00" bone, since it's just below the geosetanims. I saw that the GeosetAnimId was set to -2 for some strange reason. Anyway, I changed it to 2 (the GeosetAnimId of the geosetanim I had added to the gutz geoset) and then it worked. So, to sum things up: Your problem is that the GeosetAnimId of the bone "gutz00" is set -2 (change it to "None" (without the quotes) or to a number of a GeosetAnim). Also: since you only have 1 large geosetanim which is not "assigned" specificly to the gutz geoset it will show up all the time. I'll take the liberty of uploading the version of the model where there's geosetanims for every geoset, so you don't have to have him walking around with a corpse by his feet all the time xD. |
| 03-04-2006, 04:15 PM | #4 |
thank you so much oBs3rb3r.. rep for you :) i tried this on my other model... but i can't figure out where the problem was... the gutz thign was fine, all the bones where 0 and over.. |
| 03-04-2006, 04:18 PM | #5 | |
Quote:
No problem! I'm glad I could help And thanks for the rep. |
| 03-04-2006, 04:47 PM | #6 |
Can we comment on the model? |
| 03-05-2006, 01:29 AM | #7 |
yes.. i know it sux, but its just for my map and i dont really care.. :P |
| 03-05-2006, 01:47 PM | #8 |
I think it looks pretty neat. |
| 03-06-2006, 06:57 AM | #9 |
did you do the skin falco? |
| 03-08-2006, 02:39 PM | #10 |
yes... *cries* |
