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GetLocalPlayer fog and weather - desync?

03-04-2006, 06:42 PM#1
Jacek
Can fog or weather effect for one player cause desync? I think it wouldn't because it doesn't affect gameplay in any way, but I want to be sure.

thanks

EDIT: 2nd question: whats the limit of events in trigger?
03-04-2006, 07:12 PM#2
Azazel_
I can verify that local fogs will not cause desyncs.
03-04-2006, 07:18 PM#3
Vexorian
Local weathers shouldn't desync unless you create them for local player, if you create them for all the players but enable them for Local Player it should work
03-04-2006, 07:19 PM#4
Blade.dk
There isn't one. At least it's very high, Starcraftfreak and I once tested it, we reached over 40k events without problems, there does not seem to be a limit.
03-04-2006, 07:22 PM#5
Zoxc
Quote:
Originally Posted by Blade.dk
There isn't one. At least it's very high, Starcraftfreak and I once tested it, we reached over 40k events without problems, there does not seem to be a limit.
Might depend on the users ram (Jacek's ram is flawed). I think the max is 4294967295, but I can't be sure until Blizzard gives me the source code of Warcraft III.
03-04-2006, 07:27 PM#6
Jacek
Well... so it doesn't matter. I just wanted to add like 60 events... Thank you very much :)

EDIT: Sorry Blade and Zoxc... I run out of rep ;(