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Freaky coffe brewer

03-06-2006, 05:17 PM#1
TDR
This is a speed model, made for 3D Total's weekly speed modelling challenge. It was done in 1h 20min-30min, can't remember exactly.

At first I wanted to make a simplified head, but I went with the flow and made this...I didn't cared about proportions & such and because I had a simplified model in my mind and did kinda the contrary so it results in uglyness. The "eyes" are buttons. And I know it couldn't realy stand like that, that's why it's so freaky, but let's say that it has a realy heavy weight in that leg or something like that. Coffe comes out of his mouth.

it's like 99000 polygons, or something like that.
Attached Images
File type: jpgcoffemachines.jpg (281.8 KB)
File type: jpgcoffemachines_2.jpg (235.8 KB)
File type: jpgcoffemachines_3wire.jpg (146.5 KB)
03-06-2006, 06:02 PM#2
Travinkel
Very creative.
03-06-2006, 08:13 PM#3
Tim.
Love it, love coffee, love it. Creative as Destiny said. What render effects/lights did you use on that second render?
03-06-2006, 08:21 PM#4
TDR
it's just a maxwell diffuse white material applied on the objects and physical sky + sun set on 01.01.2005 and 8:30 o' clock. Yeah, maxwell roxx, have a student's license for it.
03-06-2006, 10:24 PM#5
Game_Slave
i want to buy it o.o
can it make capputino too?
03-07-2006, 11:56 AM#6
HatewarE
Nice rendering indeed. Did you raise the polycount manually by using cut for example or is there any special tool for this? (Sorry, I'm new to max, so I just wanted to ask)

Now that thing made me wanna drink coffee...
03-07-2006, 11:59 AM#7
TDR
it's the mesh smooth modifier