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pick hidden units ?

06-28-2002, 08:26 PM#1
Guest
why wont unit group - pick units get the hidden ones ??
its driving me nuts. i swear it worked the first time i did it but wont do anything thing now.

i need to hide a unit, move it somewhere else. wait a while, then bring it back later.


and i cant get a leaderboard working for shit.
06-29-2002, 06:49 PM#2
dataangel
Hidden units won't be selected if you do "unit group all in region." Any other form of unit group will work. Also, you can't move hidden units. unhide the unit, move it, and hide it again. This should happen fast enough that the player never sees the unit.
06-29-2002, 10:00 PM#3
Guest
ok, that is solved, but would anyone mind giving me some basic code for a board that they know works.
i copied it from Orc4 (the lumber one) which is what i need, but it wont work for me.

this is the last thing i need and my map is finally done
06-30-2002, 04:44 AM#4
Mr.123
Life101 has posted one. It is essentially what almost everyone ends up having.

http://www.wc3campaigns.com/forums/s...=&threadid=784
06-30-2002, 06:54 AM#5
Guest
ok, i saw that already, but it didnt click the first time.

i had the delay before the actions instead of an event to prevent the trigger completely

much better. now if only it wasnt 2 AM so i could find someone to test it with :)
06-30-2002, 07:42 AM#6
Guest
#$%^&@

i guess you cant display more than 1 thing from each player ? :mad:
07-01-2002, 08:03 PM#7
dataangel
Well, you can, just not the way you think ;)

Say you want to display player1's gold, _and_ his lumber. Setup a trigger that every second changes player12's lumber to equal player1's number. Then have it display player12's lumber of the leaderboard with the label, "Player1's lumber."