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Goblin Thief

03-18-2006, 06:23 PM#1
Handclaw
Well, finally, I can model a bit myself now!
And here is my creation, a goblin thief! :D
The Skin was made by Dmitry Rommel, who also gave it a new uv map.
Xaran helped me also with a geomerge problem ^^
And finally, Pheonix-IV gave it an attack animation :)
Attached Images
File type: jpgGoblinThief3.jpg (51.2 KB)
Attached Files
File type: zipGoblinThief.zip (214.0 KB)
03-19-2006, 01:03 AM#2
Tim.
Cute little model, but its limbs are not attached. You need to attach them.
03-19-2006, 02:22 AM#3
HernanG
ahaha
awesome
03-19-2006, 03:19 AM#4
THE_END
Wow that is one fiesty looking lil bugger, good job
03-19-2006, 07:39 AM#5
Whitehorn
Hmm, maybe you should have used my goblin base model...
03-19-2006, 10:01 PM#6
Handclaw
Quote:
Originally Posted by Tim.
Cute little model, but its limbs are not attached. You need to attach them.
Ehm... Could you please explain this a bit more? I don't really understand what you mean... :\

Quote:
Originally Posted by Whitehorn
Hmm, maybe you should have used my goblin base model...
Well, maybe I should, but how if I don't have it? ^^

@ HernanG and THE_END: Thanks :)
03-19-2006, 11:36 PM#7
Tim.
When viewing this model in Magos' model viewer, the head (for example) is not attached to the torso. You see gaps as the head moves around. Likewise for other parts of the body.
03-20-2006, 04:45 AM#8
Handclaw
Quote:
Originally Posted by Tim.
When viewing this model in Magos' model viewer, the head (for example) is not attached to the torso. You see gaps as the head moves around. Likewise for other parts of the body.
Then try to look at it in game instead... Because it isn't like that... <.<' The only problem I found yet, is a problem with the death/ decay animation, but nothing more
03-20-2006, 06:21 PM#9
Tim.
Haha! I knew there was a reason to stick with the good ol' Wc3Viewer. It works fine there, but not in Magos. Fix the Death/Decay so I can approve it.
03-21-2006, 05:21 PM#10
Handclaw
Quote:
Originally Posted by Tim.
Haha! I knew there was a reason to stick with the good ol' Wc3Viewer. It works fine there, but not in Magos. Fix the Death/Decay so I can approve it.
Ehem... Just tried to fix it and well... I found the problem, but it wasn't a mistake of the model Well... My Test Units had a bad number at the 'Death Time' which caused to start the death animation twice. ^^ So, the model got no problems :) Note: 3.00 for the 'Death Time' field should be okay. <.<' BTW. Something like that happened never to me before.
03-21-2006, 05:50 PM#11
Tim.
Understood, approved.
03-21-2006, 07:16 PM#12
Mordiggian
Looking good! There's never enough those good goblin models :D And thief suits greatly for gob.
03-21-2006, 11:05 PM#13
Shadowy Crafter
Superb....
03-26-2006, 02:32 AM#14
WMA
Nice very nice.
03-26-2006, 03:24 AM#15
emjlr3
lol he so cute, nicely done