| 03-21-2006, 08:38 PM | #1 |
I just cnped this mail every conceptart.org user received. I know this links to another forum. I dunno if there are any serious artists here but this would help them. I'll be crying somewhere meantime. :D -- Hey All, We wanted to drop a note to let y'all know that Blizzard is hiring for some cool positions! Check this out! That is one of the top spots for concept artists to refine their craft and work on the biggest titles in the biz. Good luck to everyone who applies! http://www.conceptart.org/forums/showthread.php?t=64046 Also, LucasArts is hiring concept peeps too! James Zhang got his start there and now he is Vice President of Massive Black. You can get great training working on big name titles over there. The LucasArts campus is gorgeous as well. Apply here: http://www.conceptart.org/forums/showthread.php?t=63638 If you are looking for a gig in the concept design field, now is a great time to get your foot in the door or to move to greener pastures. Here is the link to the jobs section with a lot of other great companies like Wideload Games, Rockstar, NCSoft and others looking for portfolios: http://www.conceptart.org/forums/forumdisplay.php?f=12 Massive Black is also hiring for the below positions. 2D and also 3d Art Interns (unpaid): We are looking for young artists who are right at the point of being able to make the jump to a professional career. The internship is three months with potential for full-time employment after it is completed. We have hired two of our previous interns and hope to find and train the right artist. You will learn more in three months with this crew than in all of your art schooling combined. Consider it to be a three month conceptart.org workshop. Portfolios need to be sent to [email protected] in jpeg format. Include resume and contact information. We prefer artists LOCAL to San Francisco. Good luck! Intern positions focusing in the individual areas of concept design, 3d modelers, and texture artists are open. Concept Designers: Massive Black is now accepting portfolios for concept design positions at the San Francisco studio. You will join one of the largest and highest profile concept teams in the industry and push your skills to new heights. Salary and benefits are competitive. The work environment is like no other. Portfolios need to be sent to [email protected] in jpeg format. Include resume and contact information. Good Luck!! Senior/Lead TEXTURE ARTIST/PAINTER: Massive Black is hiring a senior texture painter to assist with 3d textures on some of the highest profile game titles in development. You will be provided with some of the best looking 3d models and 2d concepts being created in the industry in order to make your job easier. Salary and Benefits are competitive. Portfolios need to be sent to [email protected] in jpeg format. Include resume and contact information. This is for IN HOUSE only for the downtown San Francisco studio. Good luck!!!! Three years experience minimum painting AAA game textures is required...tho extreme talent will be considered. MASSIVE BLACK SHANGHAI: is hiring 3d modelers and texture artists to join our training program. Please visit www.massiveblack.com and download the portfolio pdf to see where the studio is located. We are hiring within CHINA only. MB:Shanghai is the best trained crew of 3d artists in China working in the games industry. You will learn a lot! Portfolios need to be sent to [email protected] in jpeg format. Include resume and contact information. Software knowledge in Maya, Max, Modo, Zbrush, Painter, Photoshop etc... |
| 03-22-2006, 10:31 AM | #2 |
i'm afraid i cant do that yet. |
| 03-22-2006, 11:58 AM | #3 |
Good stuff, I encourage everyone to post similar information. |
| 03-22-2006, 12:33 PM | #4 |
if I have to get my arse to the US for any of those, then no friggin way. but aniway, not in a thousand years I'll be good enough to apply for things like that. |
| 03-22-2006, 08:24 PM | #5 |
Erwt you should try! |
| 03-22-2006, 08:50 PM | #6 |
Uhhh.... did erwts avatar change? He looks... lonely. Anyways, if TDR cant do it, then Im way out of the ball park for the next few years. |
| 03-22-2006, 09:00 PM | #7 | |
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| 03-22-2006, 09:46 PM | #8 |
Omg. Its so cute. :( |
| 03-22-2006, 10:17 PM | #9 |
Aye, post things like this if you come across it again in the future. I need a few more months before I can get back to the states :P |
| 03-22-2006, 11:54 PM | #10 |
They seem useful but I doubt any of you actually looked them up and submitted your portfolios. We don't have a big pool of professional artists but I hope they come accross this and that this can encourage young artists (most of us) to continue. |
| 03-23-2006, 12:59 AM | #11 | |
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Candy's speaking normally... And this isn't freaking anyone else out but me? btw, thanks for posting these man. |
| 03-23-2006, 01:22 AM | #12 | |
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OH MY GOD! |
| 03-23-2006, 09:10 AM | #13 |
main reason i wont be able to apply is becouse i'm still in school, you know. I need smaller freelance illustrating jobs. And yes, i made me a sad ava becouse my ex-girlfriend broke up with me. |
