| 03-27-2006, 09:11 PM | #1 |
This is a sorta FFA map where everyone gets a hero ( one of 5 types ) you have LOW health and HIGH damage please give balance suggestions, as this map is being constantly updated ( version num is so low bc it was only recently added ) Im srry this is protected, but i got pissed after enough ppl started stealing some of my code |
| 03-27-2006, 09:28 PM | #2 |
You'll need to attach a picture first of all. |
| 03-27-2006, 10:01 PM | #3 |
and a lot more info |
| 03-27-2006, 10:08 PM | #4 |
I played this map online on Bnet. It's rather shitty but it has potential in my opinion. Some points to prove why it's shitty, I played as the slayer: - As long as I was getting hit by regular attacks, feedback regend my life to full hp and killed of any attacker - Heroes such as the assassin have about a 33% chance of defeating a ninja, they need a way to deal with mirror images - Tooltips were off and some grammar was bad, nothing serious though I think a smaller mapsize would help as it would promote to more fighting. I can't think of more to say now, I might do some more talking tomorrow. But as I said, this has good potential to be a good action map if it gets balanced out. |
| 03-28-2006, 08:00 PM | #5 |
I like maps in this genre (fighting) but this is just too low quality. * The terrain was ugly, boring, you had a much larger collision size than your model and therefor sometimes couldnt see which spaces you fit into. * If you got the first few kills, you became an unstoppable killing machine. You reward the winner, thus making it EVEN HARDER for the "loosers". In our game, one guy was allmost level 20 with a very nice inventory, while the other players were still level 1-5. He simply ran around with auto attack killing us in one hit. * The triggered spells were horrible. The triggers bugged, you could get stuck in walls. * The tooltips were horrible, they were often the same as in the levelup menu. * Most icons had no disbtn, meaning they were green when you hit F10. * The loading screen was VERY annoying to read. You kept changing color every word and it contained no real info. I could probably go on like this forever, but you get the point. Dissapproved. |
| 03-28-2006, 08:02 PM | #6 |
I agree pretty much with GaDDeN. I think it has some potential, but it needs a lot of work, mainly on balance. I will currently not approve it, for the same reasons as GaDDeN. But the idea was nice, if you continue working on it, it will end up as a great map :). |
| 03-28-2006, 08:05 PM | #7 |
Yeah i guess it has potentional, but in its current state the only good thing is the idea. I think you should simply remake the map from scratch, with the same general idea. |
| 03-28-2006, 08:08 PM | #8 |
I once spawned blocked by rocks. Took me a while to get out. Not that it mattered, since one guy was already 10 levels above me before I spawned there, but if he wasn't, he would surely be after I managed to cut myself out. Why have the stupid rocks and egg sacks anyway? This is just one of the problems the terrain has to deal with. Then there are the balance issues, gameplay issues... |
| 03-28-2006, 10:14 PM | #9 |
Moved to Map Projects, this will not be approved by anyone in its current state. |
| 03-30-2006, 07:34 PM | #10 |
well, thanks for both the positive( good potential ) AND negative feedback --> negative feedback helps in finding things to improve Metal Sonic and Taur--> im used to wc3search ^.^ Dominant-Male--> what do you mean by tooltips were off? what do you think can be improved for feedback, to make it more balanced, and about images, i dont think AOE spells suit an assassin and grammar was apocalypse_dude ^.^ GaDDeN--> I suck at terraining, i need to find a terrainer. only 2 of the icons have no DISBTN, i will fix that Anitarf--> Blocked by rocks? ill have to talk to the guy who put in doodads... |
| 03-30-2006, 08:08 PM | #11 |
Yes, blocked by rocks. I spawned in he bottom left corner of the map, in a dead end behind two large rock chunks. |
| 03-30-2006, 09:26 PM | #12 |
Just the name itself scares me away. Most maps with the words "ninja" or "samurai" usally sucks big time. |
| 03-31-2006, 08:08 PM | #13 |
The tooltips did not state how much damage they do, is what GaDDeN is refering to. |
| 04-02-2006, 01:10 PM | #14 |
allright, ive just made a new balance thing, ima go test it on bnet be4 submitting it here how it works is that heroes will get EXP and Gold depending on how good the person they killed was doing compared to them im also removing those damn doodads |
| 04-02-2006, 04:26 PM | #15 |
Organizing a test with some people and writing down what could be done better is always a good idea too. |
