| 03-28-2006, 04:40 PM | #2 |
Trigger: Set PlayerSkillPoints[(Player number of (Owner of (Casting unit)))] = ((Player number of (Owner of (Casting unit))) - 1)What the hell is this for? It absolute nonsenes. It means that the number of unspent skillpoints is always your PlayerId - 1. So In GUI the Id of Player 1 is 1 and so your unspend skillpoints are always sero and your spellbook will always get removed. I think that's it. ;) Hope I could help. |
| 03-28-2006, 04:46 PM | #3 |
Yup I was just about to post my correction, that was the problem. I fixed that and I set the defualt value = 1, as heroes being with an unspent skillpoint :-). Trigger: Set PlayerSkillPoints[(Player number of (Owner of (Leveling Hero)))] = (PlayerSkillPoints[(Player number of (Owner of (Leveling Hero)))] + 1)Trigger: Set PlayerSkillPoints[(Player number of (Owner of (Casting unit)))] = (PlayerSkillPoints[(Player number of (Owner of (Casting unit)))] - 1)Now I have a really strange problem. It works fine BUT Mana Shield Deactivation only works after the hero has 0 skillpoints left i.e. when the spellbook is removed? |
| 03-28-2006, 04:59 PM | #4 |
What order string does the spell book have? I'm willing to bet on what it might be, OR you used mana shield as a dummy ability in the spell book. |
| 03-28-2006, 05:18 PM | #5 | |
Yea Mana shield is a dummy ability which with triggers when used adds a differnet ability to hero. I need it to auto deactivate. It does auto deactivate but only Quote:
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| 03-28-2006, 05:41 PM | #6 |
It makes a poor dummy ability. Use roar/channel/some item heal abilities, etc. |
| 03-28-2006, 06:09 PM | #7 |
Yea the best ones are divine shield + windwalk as they dont make the caster stop. I was just hoping to get Mana Shield to work, then I could use Immolation as well as im not sure how many dummy spells I can use. |
| 03-28-2006, 06:17 PM | #8 |
Loads of item ones you can use (for healing, armour, etc.). Berserk is a good one. |
| 04-18-2006, 09:34 AM | #9 |
Berserk is BEST. |
