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City of Dark, the map that evolves as the game goes on

12-24-2002, 08:08 PM#1
Gumby_Pornstar
Posted this in the campaign forum, but this may be a better place for it.

CITY OF DARK (for the love of god this needs a better name!!!)

This is only a single map, but it evolves as the game progresses.

THE PLOT
The plot revolves around two families, who control factions of the city, which are in constant struggle. There is also the Mayor's faction, but its power is little. (btw, this is NOT set in the wc3 world, its in its own, evil rotting world)
More later...

THE MAP
The map is a huge sprawling and dark city. It consists of slimy, putrid slums, and noble clean higher class portions. There is also a marketing faction.
Outside of the city are monster and bandit filled forests and sprawling farmlands. There will be periodic rainstorms, and the whole game will take place at night.

THE CHARACTERS
There are 3 (up to 3) teams which can fight. Each team can have up to 3 players. (might make it 2 teams of 4). The players control evil totally new skinned mercenaries.
Here is one of the innovative parts of the map: As a character kills enemies, the weapon he uses (melee, range, magic) will automatically evolve the class of the hero. I plan on having dark classes like assassin, etc. The characters will all be cold, with little emotion.
This map will utilize a 3rd person camera type, pretty far behind the hero, but turning with them.

DEVELOPING STORY
This map will utilize random quests. These will include assassinations, thefts, game hunting, kidnappings, and possibly more. They will be randomized, but the outcomes affect how the city interacts with a player.
Ex: If a player steals from one family, that family may put a bounty on that merc team's heads.
As the story plays out, depending on what "missions" are completed, one of the families may take over the Mayor's faction, and almost inevitably the families will break into total "war." (the amount of work you did for each will determine your allegiance)
With this premise, I am trying to decide how each team will win. Kill each other, be part of the Family which controls the city, rise to be mob boss of the family?
Maybe performing missions raises prestige as well as money? no idea

So far that is my starting point. What I would like help with is:

TERRAINER: Someone who could make this huge dark city map. I have tried, but been unsuccessful.
TRIGGER EDITOR: I can do alot of triggers, but need help on the random mission triggers, and some others.
MODELLERS: May not be completely necessary, but could be useful.
CONCEPT: Need help coming up with classes, names, extra ideas, more missions, etc.
SKINNERS: I plan on doing many of the custom skins (there will be ALOT) but still need lots of help.
SPELL EDITORS: If we use custom spells, I'll need help in this department.

I think thats it. If interested, have questions, whatever, plz post or EM me at [email protected]
I have a ton more bits and pieces of info, so any questions (no matter how open or specific) you may have, please ask.

Latez

Gumby

Comment to a post:
It is actually pretty simple. There will be many conditions which will make certain situations occur, and the conditions will be specific occurances of random events.

The rest is all just basic map making, with unique shops (some hard to find in the crowded city) and creeps like thugs and bandits.

Also, character development wont be too difficult, I am going to link the characters exp gained to other heroes, and as those np heroes level, the main characters hero develops too.

That answer some questions, or did I miss something? I could really use help, if only on making the map and the random mission triggers (I know they can be done, I just need someone to help me)
12-24-2002, 08:51 PM#2
Trav
For a second I thought you were referring to an old movie called City of Darkness. On second thought, I'm not even positive that was the name. Anyhow, even though I wasn't a huge fan of the movie, it would be cool to have a game based on it.

If you're unfamiliar with the plot, it follows a man who wakes up with no knowledge of the past. He lives in a city that is manipulated every day at the same hour, when this alien race reconstructs it and replaces the memories of the inhabitants. He soon learns that he has the same powers of manipulation as the aliens, but has been framed as a murderer and must deal with that. Really weird movie.

As for your map, it sounds like a good idea. Don't think it will be too simple though. It seems that way to start, but never is.
12-25-2002, 12:29 AM#3
Gumby_Pornstar
Anyone even interested????

BUMP

Latez

Gumby
12-25-2002, 04:34 AM#4
MicrosoftXP
yea thats a great idea and similar to something im planning on trying... mix rpg, rivals, siege warfare, ww3 and hero arena =O

not to mention you get to save your hero from one game to the next..
12-25-2002, 07:29 AM#5
Sytadel
Sounds good to me. I would like to say in my limited experience, that usually having 3rd person with the camera swinging around the unit is very very annoying, even if it's pretty far back. I'd stick to the regular view if I were you.
12-25-2002, 02:09 PM#6
Guest
I could be the terrainer, and i can help in sum of da concepts...
:ggani:
12-25-2002, 05:30 PM#7
Gumby_Pornstar
Good, some people who can help!

Frozen crow, if you give me your e-mail I will send you some concepts and basic outlines of the map, and you can take it from there.

After you get a portion of the map, you can post it on here for us to check out.

Latez

Gumby

BTW, Sytadel, If you are interested in helping that would be great. And as for 3rd person swinging cameras, this shouldn't be too bad, I have made alot of maps, and have gotten it down pretty good.
12-26-2002, 02:03 AM#8
Guest
my e-mail is [email protected]:gsmile:
12-26-2002, 04:19 AM#9
Gumby_Pornstar
Looking forward to see what you can come up with in the next few days Crow

I'll be working hard on getting some skins made, and figuring out some trigger issues
12-26-2002, 04:48 AM#10
Guest
Gumby, check your email please. Also, if you need examples of my work, feel free to ask. Thanks.

-sp33d
12-27-2002, 04:24 PM#11
Gumby_Pornstar
sp33d,

I haven't gotten a chance to write you a adequate rerply until now. You should recieve a reply in the next half hour or so.
12-27-2002, 05:12 PM#12
Guest
This sounds to much like AOS or Asurans Call -_-
12-27-2002, 05:32 PM#13
Gumby_Pornstar
Wait a minute!

This is absolutely not the same as a boring old AOS!

This map is more about doing missions, hunting other player team's heros, assassinating the head of a family, taking someone's brother hostage, etc.!

The AOS aspect allows for later game action, but whether there will actually be AOS action depends on what missions the teams do, and how much they do them. This is more an open ended quest generater, where the quests completely dictate what happens (If you go and steal the dragon's eggs, a horde of dragons will come and try to destroy the city, etc.!!!)

I hope this clears it up a bit, but if not, let me know what you think could be done to make it more "unique"

Thnx for the input, haven't gotten enough of it so far
12-28-2002, 04:10 AM#14
Guest
i finished da river... and the swer system that flows out to the nearby county (farm lands):D 2 rivers merge into one from the top, forming a lake in the middle of the city, with a fountain in the middle, then into a river that goes down to the bottom of the map... i'll try to get sum screen shots next time...:ggani:
12-28-2002, 05:27 AM#15
Gumby_Pornstar
Crow,

Check out the new thread in the Campaigns section. Also, could you post what you have so far? I am eager to see what direction you are taking this.

:mtk: