A dummy unit usualy has no visible model, no shadow, no attack, and has the locust ability which makes it unselectable and untargetable. It is used for casting spells outside of player's control; for example, let's say you want to make a spell that increases attack damage of allies and reduces attack damage of enemies in range of the caster: a combination of Roar and Howl of Terror. Obvously, your hero can only cast one of the two spells, while the second one has to be cast by a dummy caster that is created by a trigger when the hero casts the first spell. This way, the two spells appear to work as one.
You can also call the units that are used as projectiles by triggers dummy units. These units do have a model, but are equaly unselectable and untargetable, and are only in the game to make a graphical effect.
All in all, the term "dummy unit" is applied to units that the player doesn't control normaly, but are instead created and controled by triggers to achieve various effects. |