I'm trying to make a spell, its based off of shockwave; what I want it to do it to make a wave (based off the doodad, waterfall) crash into enemies and blow them back. My problem is that I tried to change the shockwave animation to Waterfall, but when I cast the spell; it just makes the ground rumble forward; like it is doing shockwave, just not showing the animation, whats wrong?
youl have to create a unit with that as the model, and use a timer to move it toward the target location, and trigger the knockback manually using a timer as well
Don't forget to give the dummy unit Locust, otherwise it will be selectable which would look sloppy.
Don't be so quick to ask for a thread close; sometimes people still have valuable advice or corrections to give you, and you might want to ask more questions if it doesn't work.