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Waterfall Spell

04-09-2006, 03:31 AM#1
kaldoreielf
I'm trying to make a spell, its based off of shockwave; what I want it to do it to make a wave (based off the doodad, waterfall) crash into enemies and blow them back. My problem is that I tried to change the shockwave animation to Waterfall, but when I cast the spell; it just makes the ground rumble forward; like it is doing shockwave, just not showing the animation, whats wrong?
04-09-2006, 04:42 AM#2
emjlr3
youl have to create a unit with that as the model, and use a timer to move it toward the target location, and trigger the knockback manually using a timer as well
04-09-2006, 06:30 AM#3
kaldoreielf
Ok, well I created the unit, but how can I make it face like this: ( >=caster )=waterfall)

> )

sometimes it just appears in a random direction -.-
04-09-2006, 08:57 AM#4
Fulla
create unit facing angle.

click on angel and set it to angle facing target point of ability being cast.
04-09-2006, 10:21 AM#5
Jacek
There is a spell working exactly as you want. Just look how the author did it.

Tsunami
04-09-2006, 04:45 PM#6
lars
Missle of shockwave moves close to ground. Sometimes a dummy is needed to act as missle.
04-10-2006, 01:29 AM#7
kaldoreielf
ok, well thanks everyone; please close this thread.
04-10-2006, 02:31 AM#8
Vuen
Don't forget to give the dummy unit Locust, otherwise it will be selectable which would look sloppy.

Don't be so quick to ask for a thread close; sometimes people still have valuable advice or corrections to give you, and you might want to ask more questions if it doesn't work.
04-10-2006, 04:58 AM#9
kaldoreielf
ok, dont close this thread then :-D and I am familiar with the dummy units...