| 04-10-2006, 02:52 AM | #2 |
I believe that the issue is a result of using different resolutions or possibly some other video-related setting or hardware problem. The functions should not be doing two different things on different computers. |
| 04-10-2006, 04:21 AM | #3 |
You may want to use a global string array that you build beforehand, rather than generating the string every .55 seconds, especially since you iterate it in a loop. This probably leaks strings like crazy. |
| 04-10-2006, 07:15 AM | #4 |
Strings only leak the first time a unique string is generated. As long as he keeps making the same strings over and over again, it's not a problem. |
| 04-10-2006, 08:32 AM | #5 |
Try " |" instead. "|" tends to format oddly as a character (not just in War3), so that might be the problem. |
| 04-10-2006, 09:15 AM | #6 |
If you are running War3 in OpenGL mode, text looks strange... |
| 04-10-2006, 10:22 AM | #7 |
It's resolution. I used to run on a 640x480 or whatever the lowest setting is, and the text goes to pot. Works fine anywhere above that, though, I think. |
| 04-10-2006, 08:57 PM | #8 |
Thanks, for the info guys. I'm not too worried about it looking a little different on different machines but I do want it to be visible in some shape or form. I guess there is no way to do things so that it will be visible for sure on any normal computer regardless of Warcraft game settings? Is there a better way to achieve the effect I want of a floating indicator bar showing the mana of a unit? |
