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Casting Animation Issue

04-13-2006, 04:39 PM#1
ixmike88
Is there anyway I can prevent a unit from doing the "casting" animation when it uses a spell? Would I need to edit the model or is there some editable feature? Thanks.
04-13-2006, 05:02 PM#2
Captain Griffen
On the spell, right at the top, animation used. Set that to whatever you want, though I think nothing will default to casting animation (not sure). If you put in an animation it doesn't have, then it will have no animation.
04-13-2006, 05:13 PM#3
ixmike88
I can't check this right now, but I'll leave feedback when I get home in an our or so, thanks.
04-13-2006, 05:24 PM#4
blu_da_noob
You can set the unit's Cast Point and Cast Backswing both to 0 in the object editor, but that will affect all spells the unit casts.
04-14-2006, 09:00 AM#5
vile
just set the animation in the object editor to "stand".