| 04-13-2006, 10:39 PM | #1 |
for thoses who dont know what Halo is,its a futurist FPS game. not as futurist as Unreal Tournament,because weaponry isnt much more different than the one we actually know. the difference with other games, is the player has a energy shield, wich block plasma or bullets. everytime the shield stop something from hitting you, it lose some power. No shield=damages goes directly to your (few) Health points. this shield will regenerate fully if you dont get hit for 10 seconds in a row. consider any damage going to your shield as temporary damages. Blood Gulch is large map, of grass and cliffs, with 2 bases on each sides, where you can hide the flags. Overheat is for the 2 plasma guns in my map. every seconds, you lose heat (food). every times you shoot with a plasma weapon, it will add a few to your heat. so you must always check your heat to make sure you dont gain more than you lose. Overheat happens when you reach the heat limit, and your gun shall stop functionning and open to dump waste heat.few seconds later you will be allowed to use your weapon again. played in a 6v6 CTF. it include: -Manual aiming (F+click to fire) This mean its no longer like wc3! You click and fire,if you miss, its your fault! -Shield (regenerates if you dont get hit for 7 sec in a row) -Overheat if you do intensive fire for too long with alien guns -Weapons: Shotgun,Fuel rod Gun,FlameThrower,Rocket Launcher, Needler, Assault riffle, Plasma gun,pistol and grenades -can have up to 2 weapons and change them at any time with advanced ammo system: Eg. sniper has 4 ammos clip. use 3 of them, you are down to 1 ammo, switch to shotgun, you have 12 ammos, use 7 of them, then if you switch back to sniper, you will still only have 1 ammo left, switch back to shotgun, only 5 left. -BloodGulch-like terrain (i did it the best i could, but its rather ugly, PM me if you can do nice BG terrain) -CTF mode (capture flag, if you get killed flag drops, if ally take flag, flag is returned, cant score if your flag isnt at base, etc) -Power ups, such as overshield, to tripple the capacity of your shield, or camouflage, to make you transparent and harder to see. -Strategic terrain with cliffs and ledges. -messages (double kill, Killing spree, etc) -Authentical Halo Sounds -Of course, map is protected. Suggestions are welcome. No longer laggy, most bugs are fixed. (Current file cannot be downloaded now, im having problems uploading the newest version. will try again tommorow) Mirror Link:http://www.wc3sear.ch/index.php?p=Ma...caa8a505c4a708 Old screenshots: ![]() |
