| 04-14-2006, 03:34 AM | #1 |
EDIT: Removed the map for now. Will resubmit it, probably, as a resource, once I double check leaks and stuff. |
| 04-14-2006, 10:57 AM | #2 |
It would be much easier to spot a potential error if you told us what strings you put for find/replace all. |
| 04-14-2006, 04:38 PM | #3 | |
Quote:
The spell was originally called "Equator Shot", all the functions were named "Equator_Shot_funcname". I searched for "Equator_Shot" and replaced it with "Aurora_Shot". Like I said, it's so wierd that the spell's damage and collision missiles seem to function perfectly... but invisibly -_- |
| 04-16-2006, 10:05 PM | #4 |
bump :/ |
| 04-17-2006, 10:32 AM | #5 |
You forgot to import the dummy model. |
| 04-17-2006, 09:59 PM | #6 | |
Quote:
And I am the moron. Thank you! <3 EDIT: Wierd... when I open the import manager, the file was shown as being there. However, I know the file size was 0 kb... dunno why this happened. I re-imported the file and now all is well. SWEET :) |
| 04-28-2006, 05:42 PM | #7 |
I had the same importing problem some time ago, did not why nor under which circumstances it happens. Worldeditor sometimes acts really wierd. |
| 04-28-2006, 06:49 PM | #8 |
It happens periodically, to prevent it you always have to save the map immediatelly after changing the imports in any way other wise world edit might forget some |
