| 04-23-2006, 12:51 PM | #1 |
How can this be achieved using only triggers? Any help is appreciated! |
| 04-23-2006, 12:59 PM | #2 |
E:Every X seconds of game time C: A:Set mana of X unit to 100% OR E:A unit finishes casting an ability C: A:Set mana of casting unit to 100% the first will resplenish mana of X unit periodicaly, and the second will automaticaly refill the mana of the casting unit as soon as it use an ability |
| 04-23-2006, 01:10 PM | #3 |
I think he means adding to the maximum HP/mana. You'll need to use abilities. |
| 04-23-2006, 01:13 PM | #4 | |
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i think it can be done via advanced triggers in WEU. but its rather buggy. if you wish to constantly add to maximum health mana, i guess you dont have any other choice than using abilities. |
| 04-23-2006, 01:18 PM | #5 |
You can use a bonus mod (can be used for hp, mana, armour, damage...), while another trick is to use manual-of-health based items (can only be used for health). There's also a trick, as explained in the Warcraft 3 ability guide, that allows you to modify max mana and health with only one ability (as oposed to the many abilities needed for bonus mod). |
| 04-23-2006, 01:50 PM | #6 | |
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And how do you think that works? |
| 04-23-2006, 04:20 PM | #7 | ||
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I bet I know how! Quote:
=P. |
| 04-23-2006, 06:34 PM | #8 |
I made this already using upgrades - thanks for all the help though. Now leave this here to rot. |
| 04-23-2006, 08:51 PM | #9 | ||
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Upgrades aren't nearly as flexible, as you have to make a new upgrade for each new unit. Unless you're changing the health/mana of several units at once, in which case it's fine. I would recommend switching to items, it takes about 30 minutes of making item abilities and coding it but once you've got it set up it's fast. Quote:
Ok now we can =D. |
