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Small Multiplayer Village

04-23-2006, 02:15 PM#1
Anubis
Hey guys i need some feedback on this village i created for my WIP Dark Deeds Insurrection. Keep in mind that it is a multiplayer map so movement and stuff is neccessary.It is supposed to look and feel like a small desolate village going nowhere. Any critism/comments and uselful suggestions are welcome






04-24-2006, 10:00 AM#2
BBDino
A) why does the small village have a HUGE CATHERDRAL

and

B) Why has no one put the fire out.
04-24-2006, 10:27 AM#3
Anubis
Ahh good point i guess i shouldve filled people in abit... The town had riot with most of the members not believing in god so they torched the church.. this map takes place minutes after that happens... therefore because there is no church now the land is up for grabs by evil (eg dark deeds). Church is large to amplify its significance.
04-24-2006, 08:04 PM#4
Tysar
The idea for the setting is very nice, but I don't like some stuff about the terrain itself. First of all, blizz cliffs are ugly, so u might wanna change them (tut in PlasticAngel's sig ^_^). I also don't like the single trees standing around by themselves, put them in little groups and in less places (next to a house or something), and add some more doodads like shrubs and stones so they don't stand there by themselves. A little height variation could do on the outskirts of the village as well. Last and least important, I don't really like the cobblestone path that goes around the cathedral, make it go around it a bit more and fill the space with dirt or something... Hope this helps :)
04-25-2006, 12:56 AM#5
Anubis
thankyou tysar this will help alot.. oh and using the blizzcliffs i think they are ugly too so thats why i tried to cover em up with trees.. Its just they provide an easy barracade for the players