Let me explain simply.
The way Devour works is based on HP. So it basically hides the unit, then deals X damage every second until the unit dies. If you want the unit to be devoured over 5 seconds ALWAYS you could use the BonusMod or something to change the units current HP to the value that would work with your value for X. For example if X is 1, then set the Devoured unit's current HP to 5, then it will be killed after 5 seconds. (If you need to make the HP larger than the max HP, then you would need to use the BonusMod.) Understand? |