HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

UI Problem

04-30-2006, 10:46 AM#1
Metal_Sonic64
Well, I've imported my custom UI into my map, set the paths right, save, restart, yadayada. But, for some reason, the HumanUITile04 will not show up. All I'm seeing is a black square on the top and bottom of where the skin should be. I tried manually overriding it in Game Interface, but still no luck.

All I did to the skin piece was greyscale it from a different UI, which is what I did for all the other pieces. The orignal one works too, I didn't mess with alpha channels either. The skin piece also shows up in the little icon preview thing in WE, and it looks fine. Any ideas?

EDIT- Picture added.
Attached Images
File type: jpgStarWars UI.JPG (142.0 KB)
04-30-2006, 10:49 AM#2
Mezzer
Well, the alpha channels may have gotten scrapped depending on which program you used, happened to me a few times.
04-30-2006, 10:51 AM#3
Metal_Sonic64
Hmm, I did try redoing it actually, but now that I think of it, I'm not sure if it's the perfect size...

EDIT- Yeah, it's right. They're both 64 by 512...
04-30-2006, 01:11 PM#4
Tim.
Wow, this is an age old problem. I think one of my first threads was about this.

Anyway try changing the texture size to 512x512 or 256x256.
04-30-2006, 03:17 PM#5
Metal_Sonic64
Alright, thanks, I'll try it out.

EDIT- Weee, it works, thanks Timmy! :D
04-30-2006, 04:44 PM#6
Tim.
No problem, but did it influence the quality at all?
04-30-2006, 05:05 PM#7
Metal_Sonic64
Not that I can see, and all the pieces have already been heavily compressed to save filesize.