| 04-30-2006, 10:46 AM | #1 |
Well, I've imported my custom UI into my map, set the paths right, save, restart, yadayada. But, for some reason, the HumanUITile04 will not show up. All I'm seeing is a black square on the top and bottom of where the skin should be. I tried manually overriding it in Game Interface, but still no luck. All I did to the skin piece was greyscale it from a different UI, which is what I did for all the other pieces. The orignal one works too, I didn't mess with alpha channels either. The skin piece also shows up in the little icon preview thing in WE, and it looks fine. Any ideas? EDIT- Picture added. |
| 04-30-2006, 10:49 AM | #2 |
Well, the alpha channels may have gotten scrapped depending on which program you used, happened to me a few times. |
| 04-30-2006, 10:51 AM | #3 |
Hmm, I did try redoing it actually, but now that I think of it, I'm not sure if it's the perfect size... EDIT- Yeah, it's right. They're both 64 by 512... |
| 04-30-2006, 01:11 PM | #4 |
Wow, this is an age old problem. I think one of my first threads was about this. Anyway try changing the texture size to 512x512 or 256x256. |
| 04-30-2006, 03:17 PM | #5 |
Alright, thanks, I'll try it out. EDIT- Weee, it works, thanks Timmy! :D |
| 04-30-2006, 04:44 PM | #6 |
No problem, but did it influence the quality at all? |
| 04-30-2006, 05:05 PM | #7 |
Not that I can see, and all the pieces have already been heavily compressed to save filesize. |
