| 05-02-2006, 10:51 PM | #1 |
Trying to figure out how to detect an AI selection. -Would the player controller still be type "MAP_CONTROL_USER"? -Would the slot status would still be "PLAYER_SLOT_STATE_PLAYING"? How do you detect whether the user chose a computer player to play with or against? |
| 05-03-2006, 01:31 AM | #2 |
I think theres something where... player is user equal to true. |
| 05-03-2006, 08:37 AM | #3 |
This is how you detect if computer is playing.. Trigger: If ((Player 1 (Red) controller) Equal to Computer)IS playing can also be used.. to remove/create units if slot is empty/filled. (if computer is playing then slots are NOT empty) |
